Created a GURPS campaign and it works fine with just Token Height Indicator loaded. Do you have any other extensions loaded?
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Upon further investigation, I see that it is not working with a hex grid (Gurps generally uses hexes). In fact the only grid setting that it seems to work with is square grid.
It used to work with hex grid.
EDIT: Sorry for not answering your question. It does not work even without any other extensions loaded. The hex grid seems to be the culprit
I'm getting a clash with this EXTN and 'Automatic Flanking and Range' Extension. I suspect 'getDistanceBetweenTokens' is modified by ' Token Height Indicator' EXTN causing the Calculation for 'Automatic Flanking and Range' to miscalculate distance for Large creatures (2x2 squares)
Attachment 54287
The 'Automatic Flanking and Range' EXTN is widely used from DMGUILD and I was hoping the issue could be looked at.. I have posted on 'Kent-Mccullough-Stuff' Discord Thread. Testing shows only an issue with only your 2x EXTNS loaded.
Have you seen this issue before ?
Here are the Auto Flank and Range posts from the past 14 months, oldest to newest.
https://www.fantasygrounds.com/forum...nge#post608182
https://www.fantasygrounds.com/forum...nge#post611734
https://www.fantasygrounds.com/forum...nge#post636912
https://www.fantasygrounds.com/forum...nge#post636912
It was reported working in January, so either you're not running the latest versions, or something has since broken.
I think I may see the problem and it's in THI. I shoule be able to get an update out today if I can track it down.
No worries at all, and second your feelings about the community. Version 5.1 is live on the Forge, which should fix the issue you're seeing and hopefully fixes the hex grid issue seycyrus found as well (can't confirm yours directly as I don't own that extension and my ability to reproduce the hex thing came and went a few times). Let me know if there are any issues with either.