1 Private Hop
This is the most common setup.
Log onto your router - its the same IP address as reported by Hop 1 - via a web browser - something like:
https://192.168.1.1
Different routers will have different methods of doing this.
Typically the option will be called Port Forwarding or Virtual Servers but could be something else.
Create a new Port Forward Rule (or Virtual Server) for
TCP 1802 going to 1802 and select your computer name or IP Address (that is the Internal Address reported by Fantasy Grounds) of your computer
If it asks for a range use 1802 - 1802
If you need to setup a custom service - define it as Fantasy Grounds or FG and set the incoming ports as TCP 1802 and the destination as 1802. You then assign this service to your GM computer name/ip.
Retest the Connection after doing these steps.
If successful you can stop there or you may choose to address the possible challenge that your GM computer IP can change over time.
You can either manually set your GM computers IP address as a specific static address - you would then exclude that IP address from the DHCP range on the router -or-
Use the DHCP server to set a DHCP Static Reservation for your computer - this is my preferred method.
If you dont do one of these steps you may later have to update the Port Forward rule to your new IP if it change
So I'm atempting step 1 from the original post and I'm already lost. here is a snip of my router's vertual server setings page.
Attachment 33961
I'm assuming the service port and the internal port are the ones that have to be 1802?
I don't see anything about the common service port.
Why do you have to be a network engineer to make a simple program work?