Originally Posted by
Falco1029
This is what we're trying to get working:
"When a creature receives damage from your destructive blast, it suffers a -1 penalty on all saving throws against your destructive blasts until the end of your next turn. This penalty stacks with itself if a target is damaged by your destructive blast more than once in a round."
It creates a -1 penalty against the blasts of the one who created it, and it should go away at the END of the CREATOR'S next turn. The IFT is important because the penalty is only against the creator's blasts (all of their saves come from their blasts so we just give the creator a 'WHATEVER' custom condition that it checks for), it shouldn't affect saves against anything else.