This is really looking good. :)
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This is really looking good. :)
I have confirmed that the /import issue is now fixed. Thanks!
There's still one small oddity: if an NPC is imported before the NPC list has any entries, it does not import. But this was true in 3.1.7 as well. The workaround is to just create a new entry before importing.
~P
I find that to be weird. I just booted up my other computer that has 3.1.7 installed, created a new SW campaign and loaded modules and all the npcs from the bestiary had reach 1 and space 1.
Also, just updated and noticed that the module changes did apply, but the the ruleset ones didn't. Did I do something wrong? (Tested on Test and Dev)
Do you have a directory in your <FG App Data>\rulesets directory called "SavageWorlds"? If so, FG will be reading this for the ruleset code, not the SavageWorlds.pak file that's being downloaded when you update. Rename or delete the SavageWorlds directory - this will be old ruleset code.
Issue with the Pathfinder Advanced Bestiary extension reported here: https://www.fantasygrounds.com/forum...ry-on-FG-3-2-0
https://puu.sh/rRoQw/b2651e6db5.png
Attempting to drag a untargeted heal using a manual roll onto a wounded character resulted in https://puu.sh/rRoQw/b2651e6db5.png
Something I've noticed happening in Savage and DnD5e rulesets (havent tested others) each time I restart a campaign my players tokens are removed from their char sheets. The portraits remain, but the tokens are not there. Dragging the portrait onto the token slot or the combat tracker doesn't do anything, but reselecting the portrait through double clicking and select it from the file fixes it.
Pictured, issue as presented, and the second is after reselecting it https://puu.sh/rRxkr/4956fadbd9.png
Noticed an issue w/ the D&D 5e DMG Module that is kind of annoying. All of the Magic Item Tables that need to roll on another item to give you the actual item isn't working. So for exampled Magic Item Table A shows "[Spell Scroll (1st level)]" for 71-90 and will return that as a string when it is rolled. Appears that it isn't actually linked to the "Spell Scroll (1st level)" Table. I can manually fix it by editing the entry and dragging the table into the slot.
Confirmed; not all of them but many of the tables called by Magic Item Tables A-I are no longer properly linked to the tables being called. Includes spell scrolls (but not all of them in all tables weirdly), most weapons eg Weapon +x, Flame Tongue, Giant slayer etc, Armours (Again not all of them), Ammunition and Ring of resistance.