only issue with that, sadly is everything from 1e to pf is imperial (I know, I know it doesn't make it right...(options though...))
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Yeah, I know, I was making a joke :D With weights I do not have problems anymore when they are in lbs (most of the time), for lengths feet work for me (but I still often need to think a while until I can imagine a certain length), but for volumes etc. I always need to use a converter because the imagination of sizes in my brain is then completely lost :D
I actually have a converter built into this extension (in case you have not seen). :)
I don't use it the feature (on behalf of my players), but I am trying to keep my role in perpetuating nonsense (the use of imperial measurements) low so I added it for those who might use it.
Fortunately with volume there are no pre-entered figures so it would be up to each user which units they use!
Time!
Here is a Total Encumbrance v3.4-beta.2 that has support for volume.
It checks the largest dimension of each item in a container against the largest dimension of the container's internal capacity.
It also checks the sum total volume of every item in the container against the internal volume of the container.
I also fixes the months-long bug where encumbrance penalty colors were not always correct!
The volume calculation feature is off by default as this is not something most users will probably want. Just open options and enable "Encumbrance: Container/Item Volume".
Because of this, I would appreciate if some non-volume-interested users would also use this test version but leave that disabled to ensure that there are not side effects of the feature being added (disabled) and to provide feedback on the new user interface design choices.
EDIT: Total Encumbrance v3.4-beta.3 has a script error hotfix.
EDIT2: Total Encumbrance v3.4-beta.4 has another script error hotfix.
EDIT3: Total Encumbrance v3.4 is now released which improves the UI over the beta versions.
In working to update this for the Feb 16th update, I'm coming to the conclusion that this extension has gotten too big.
My plan is to rework it into a few smaller extensions:
1) Container capacities
2) Coin weight
3) Encumbrance penalties
I plan to develop them in that order.
It is currently available as a beta.
I haven't received much feedback, so I don't know whether it's stable yet or not.
https://github.com/bmos/FG-PFRPG-Enc...ag/v1.0-beta.1
Where's a good place to leave feedback? I've had it running since you released the beta. I'm using the latest version of FGU, running PF1e, with some of your other extensions and Kelrugem's Overlay Package. The encumbrance penalties aren't showing up in the boxes (nor do they affect skill checks).
Ah, thanks for that.
I'll do some testing of my own and see what is going on. For now this works I guess :)
EDIT: it looks like an old bug has returned. the carried state is out of sync with the penalties applied (togging from uncarried to carried returns uncarried -- carried to equipped returns carried). I'll post a new version when I figure out how to fix it again.
Head here for the cost of equipment: PFRPG Net Worth.
I think I've fixed it all. At least most of it! :)
Here is a release thread, although for now I'm calling my current build a release candidate since it could use more testing.
PFRPG Encumbrance Penalties
Hi, just a quick question. Are there any plans to extend this into the Pathfinder 2 ruleset? I don't see the options with bags of holding or backpacks.
This extension was deprecated a while back since I broke it up into pieces so I could bring them to more rulesets.
Extraplanar Containers is going to support PFRPG2 very soon. Coins Weight already does. Encumbrance penalties doesn't.
Ah ok thanks!