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*PFS # 3-03 The Ghenett Manor Gauntlet Sunday 20/1 - 10pm GMT
*PFS # 3-03 The Ghenett Manor Gauntlet Sunday 20/1 - 10pm GMT
Pathfinder Society Scenario #3-03: The Ghenett Manor Gauntlet (PFRPG)
A Pathfinder Society Scenario designed for Levels 5–9.
When the Pathfinder Society failed to obtain a valuable artifact from a wealthy Druman noble using diplomatic means, the eccentric collector challenged them to take it through skill from one of his well-guarded manors throughout the world. You are sent to Ghenett Manor in Katapesh with the hopes of surviving long enough to return with the prize—assuming it’s there at all.
Note this is a change to the previous announcement - changed the date to the 20th & the time to 10pm GMT.
Calendar link: https://www.fantasygrounds.com/calen...ex.xcp?id=1147
Thread link: https://www.fantasygrounds.com/forum...-19-12-4pm-GMT
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#5–12: Destiny of the Sands—Part 1: A Bitter Bargain. Sunday 16th Feb. 19.00 GMT
#5–12: Destiny of the Sands—Part 1: A Bitter Bargain. Sunday 16th Feb. 19.00 GMT
A Pathfinder Society Scenario designed for levels 1–5.
Amenopheus has learned that the legacy of the Jeweled Sages lies near the Osirian trade city of Eto, and the Pathfinder Society has pledged its support in the Sapphire Sage’s investigation of his ancient order; however the lead dried up—that was until a familiar information broker contacted Amenopheus offering an exchange of services. To assist an ally and unlock the secrets of Osirion’s past, the Society must deal with a deadly antagonist once more by sending the PCs to fulfill the bargain and collect its due. The only question is what price their foe will demand.
Please visit the forum thread for more details.
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#5–15: Destiny of the Sands Pt 2: Race to Seeker's Folly: Sun 16th March. 3.00pm GMT
A Pathfinder Society Scenario designed for levels 1–5.
The Pathfinder Society has discovered the location of a powerful Osirian artifact secreted beneath the sands, but they are not the only ones who seek its power. The Pathfinders must endure the scalding Osirian desert, brave its inhabitants, and watch for hidden dangers if they are to survive. Can the PCs reach the ruins before their rivals claim the prize?
“Race to Seeker’s Folly” is the second scenario in the three-part Destiny of the Sands campaign arc. It follows Pathfinder Society Scenario #5–12: Destiny of the Sands—Part 1: "A Bitter Bargain" and is followed by Pathfinder Society Scenario #5–16: Destiny of the Sands—Part 3: "Sanctum of the Sages." All three chapters are intended to be played in order.
Content in “Race to Seeker’s Folly” also contributes directly to the ongoing storyline of the Osirion faction.
Fantasy Grounds Licence: Ultimate (anyone can play)
Server Alias: quiet turtle ugly dungeon
Chat type: Teamspeak3 Server: fgts.servegame.com:9152 Password: Dungeoneers
Please visit the forum thread to sign up
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any new games going on? id like to join a pathfinder game
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i'm with bball champ too... just picked up the ultimate license and still cant really work it out the system just yet. would love to get some fg2 exp along with pfs credit.
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#5-01 The Glass River Rescue; Sunday March 23rd, 3:00 PM GMT (10:00 AM CDT)
A Pathfinder Society Scenario for characters of 1st to 5th level (Tier 1–5).
A Pathfinder leading a diplomatic envoy from the dwarven holds of the Five Kings Mountains has gone missing, and the balance of power in a time of war hangs on her rescue. The Pathfinder Society's divinations indicate the agent was waylaid in the theocratic nation of Razmiran, when one of her escorted diplomats failed to pay a requested tithe. Now it falls to the party to enter Razmiran, locate the missing Pathfinder and the dwarven diplomats, and escape with their lives.
Fantasy Grounds License: Ultimate (anyone may play)
Server Alias: idle jump epic luck
Chat type: Teamspeak3 Server: fgts.servegame.com:9152 Password: Dungeoneers
Please make sure you have a headset and mic.
Please visit the forum https://www.fantasygrounds.com/forum...003#post171003 to sign up.
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any new games getting set up?
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Quote:
Originally Posted by
bsktballchmp85
any new games getting set up?
I have said this before - please *do not* post anything in this thread other than a GM posting an announcement for a game they are going to run. Lots of forum members subscribe to this thread so that they receive an email when a new game is available, so please do them a favour and post any questions you may have about PFS game in the forum as a new thread - do not post questions/comments in this thread. Thanks.
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PFS Scenario #5–09: The Traitor’s Lodge (PFRPG) 3rd April 2014 8pm GMT
A Pathfinder Society Scenario designed for levels 3–7.
During the recent attack on Nerosyan, Pathfinders sought out a local venture-captain to aid in the city’s defense. What they found instead suggested the leader had not only fled recently but had played a part in the demons’ offensive. Venture-Captain Jorsal has determined that the safety and integrity of the Pathfinder Society requires that a team delve into the sealed basement beneath the abandoned lodge to determine what other plans his turncoat colleague may have set in motion.
Content in "The Traitor’s Lodge" also contributes to the ongoing storyline of the Grand Lodge faction.
I will run this game over two sessions on consecutive Thursdays. please post your last two chronicle sheets, your inventory sheet plus your xml file to the message board thread mentioned below, if you want to play
https://www.fantasygrounds.com/calen...ex.xcp?id=1165 for the calendar https://www.fantasygrounds.com/forum...014-8pm-GMT&p= for the message board thread
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PFS Scenario #5–09: The Traitor’s Lodge (PFRPG) 10th April 2014 8pm BST
A Pathfinder Society Scenario designed for levels 3–7.
During the recent attack on Nerosyan, Pathfinders sought out a local venture-captain to aid in the city’s defense. What they found instead suggested the leader had not only fled recently but had played a part in the demons’ offensive. Venture-Captain Jorsal has determined that the safety and integrity of the Pathfinder Society requires that a team delve into the sealed basement beneath the abandoned lodge to determine what other plans his turncoat colleague may have set in motion.
Content in "The Traitor’s Lodge" also contributes to the ongoing storyline of the Grand Lodge faction.
I will run this game in one session. please post your last two chronicle sheets, your inventory sheet plus your xml file to the message board thread mentioned below, if you want to play
https://www.fantasygrounds.com/calen...ex.xcp?id=1165 for the calendar https://www.fantasygrounds.com/forum...l-2014-8pm-GMT for the message board thread
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18 Pathfinder Society scenarios are currently available at FG Con IV, 8th - 11th May 2014.
https://www.fg-con.com/events/
Remember to update your time zone at the bottom of your profile page on the FG Con website - this will show the event times in your local time.
Note: All event coordination for FG Con IV will be done on the FG Con website - we will not be using the Fantasy Grounds forums/game calendar for any event coordination for FG Con.
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#3–23: The Goblinblood Dead: Sunday 26th April 16.00 BST
Sunday 26th April 16.00 BST (15.00GMT)
A Pathfinder Society Scenario designed for levels 1–5.
More than a decade has passed since the Goblinblood Wars left the nation of Isger in shambles, and the Pathfinder Society uses the many abandoned roads through the county's interior to smuggle valuable relics. But when a series of attacks on the Varisian caravans carrying the illicit cargo puts the route in jeopardy, it falls to the PCs to investigate and rid the region of the threat to the Society's operations.
This is short notice, but I am free tomorrow afternoon and wondered if we could get a group together to run this. Its quite a good one for new players.
For more info, please visit the forum thread https://www.fantasygrounds.com/forum...004#post173004
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#3–23: The Goblinblood Dead: Tues 20th May: 19.00 BST (18.00 GMT)
#3–23: The Goblinblood Dead
Tues 20th May: 19.00 BST (18.00 GMT)
A Pathfinder Society Scenario designed for levels 1–5.
More than a decade has passed since the Goblinblood Wars left the nation of Isger in shambles, and the Pathfinder Society uses the many abandoned roads through the county's interior to smuggle valuable relics. But when a series of attacks on the Varisian caravans carrying the illicit cargo puts the route in jeopardy, it falls to the PCs to investigate and rid the region of the threat to the Society's operations.
To sign up for this game, please visit https://www.fantasygrounds.com/forum...958#post174958
Please do not reply to this thread, it is just used for game announcements
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Pathfinder Society Scenario #5–18: The Stranger Within 7th June 8pm BST
Pathfinder Society Scenario #5–18: The Stranger Within
A Pathfinder Society Scenario designed for levels 5–9.
Guaril Karela, a close ally of the Pathfinder Society and the leader of the Sczarni faction, made dangerous enemies during his bid for territory and influence, and several of the rivals that he once thought defeated have returned with every intention of ending Guaril’s little empire and his life. The PCs must travel to the dangerous city of Kaer Maga, track down these assassins, and sabotage their efforts in order to save one of the Society’s most reliable spymasters.
Content in "The Stranger Within" also contributes directly to the ongoing storylines of the Andoran, Qadira, and Sczarni factions
https://www.fantasygrounds.com/calen...ex.xcp?id=1190
The thread can be found here
https://www.fantasygrounds.com/forum...222#post176222
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Master of the Fallen Fortress - Saturday May 31st - 9am Eastern Time (GMT-4)
A dungeon-based adventure for 1st-level characters.
The ruined siege castles outside Absalom have long beckoned adventurers looking to make a name for themselves. Now an earthquake has cracked open one of these fabled ruins, and its lost mysteries and fantastic treasures lie exposed for the first time in centuries. But the tower's empty halls once more echo with living footfalls, and a new master has claimed the Fallen Fortress as his own. Can the PCs find a way to get inside its shattered walls? What ancient dangers and fresh threats will they encounter inside its crumbling chambers? And will the PCs be able to defeat the current Master of the Fallen Fortress?
Master of the Fallen Fortress is a dungeon-based adventure for 1st-level chararacters, written for the Pathfinder Roleplaying Game and compatible with the 3.5 edition of the world's oldest RPG. It also serves as an introduction to Pathfinder Society Organized Play (Paizo's constantly evolving, world-wide megacampaign).
I will be running this on Saturday (May 31st) Morning 9am Eastern Time (GMT-4)
Please post your character information here and sign up on the Game Calendar.
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First Steps-Part I: In Service of Lore - Tuesday June 10th - 5pm Eastern Time (GMT-4)
A Pathfinder Society Scenario designed for 1st level characters.
In your first mission as a Pathfinder agent, the head of the Grand Lodge sends you on a number of missions throughout the metropolis of Absalom, pitting you against traps,thieves, and even an unruly devil, all in the pursuit of knowledge.
Written by Adam Daigle.
I will be running this on Tuesday (June 10th) Evening 5pm - 10pm Eastern Time (GMT-4)
Please post your character information Discussion Thread and sign up on the Game Calendar.
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PFS#5–09: The Traitor’s Lodge
Wednesday 11th June 11am GMT (12pm BST London)
A Pathfinder Society Scenario designed for levels 3–7.
During the recent attack on Nerosyan, Pathfinders sought out a local venture-captain to aid in the city’s defense. What they found instead suggested the leader had not only fled recently but had played a part in the demons’ offensive. Venture-Captain Jorsal has determined that the safety and integrity of the Pathfinder Society requires that a team delve into the sealed basement beneath the abandoned lodge to determine what other plans his turncoat colleague may have set in motion.
Content in "The Traitor’s Lodge" also contributes to the ongoing storyline of the Grand Lodge faction.
Visit https://www.fantasygrounds.com/forum...pm-BST-London) to sign up
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PFS #5–04: The Stolen Heir:
Friday 20th June 14.00 London time. BST (13.00 GMT)
A Pathfinder Society Scenario designed for levels 1–5.
The Mendevian Crusade draws heavily on the Pathfinder Society’s resources, and unless the Decemvirate can secure the assistance of generous patrons, the society may not have sufficient capital both to fight off the demonic invasion and to prepare its expedition to a lost historical site within the Worldwound. Upon hearing that the daughter of an eminent and wealthy of citizen of Sauerton has gone missing, the Pathfinders rush to her aid in the hope of earning her father’s goodwill and support in upcoming endeavors.
For more information please visit the forum thread https://www.fantasygrounds.com/forum...ST-(13-00-GMT)
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PFS #37: The Beggar's Pearl: Sunday 22nd June: 14.00 BST London time (13:00 GMT)
A Pathfinder Society Scenario designed for 1st to 7th level characters (Tiers: 1–2, 3–4, and 6–7).
When a thief arrives at the Pathfinder Lodge in Almas bearing stolen artifacts and writings pointing the way to a lost dwarven gallery, you are sent into the rugged Aspodell Mountains to find the famed dwarven explorer last known to be searching for the gallery as well as the gallery itself. Once there you find a tangled web of darklands creatures in the thrall of a charismatic cult leader with ties to the darkest shadows of the First Realm.
For details please visit the forum thread https://www.fantasygrounds.com/forum...084#post179084
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#39: The Citadel of Flame: Monday 7th July 19.00 BST London Time (18.00 GMT)
A Pathfinder Society Scenario designed for 1st to 5th level characters (Tiers: 1–2 and 4–5).
Once the home to a cult preaching self-sacrifice by immolation in order to achieve paradise, the Citadel of Flame in Qadira's Meraz Desert was presumably wiped out decades ago after Sarenrae dervishes led a crusade to end its morbid message. An enormous sandstorm swallowed both the citadel and the army attacking it, burying both beneath hundreds of feet of sand. Thought lost forever, the citadel's rediscovery prompts the Pathfinder Society to send you deep in the unforgiving Meraz to finally close the book on Qadira's most mysterious cult.
For details on how to sign up please visit the game thread https://www.fantasygrounds.com/forum...218#post180218
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PFS Scenario #24: Decline of Glory - Tuesday 7/15 (2pm Eastern/6pm GMT)
A Pathfinder Society Scenario designed for 1st to 7th level characters (Tiers: 1–2, 3–4, and 6–7).
When the son of a famous Pathfinder gains control of his father's holdings in Taldor, the Pathfinder Society decides to build a new lodge there as a base to explore the many ruins of that crumbling empire. Unfortunately, the Taldan Phalanx has its eye on the holdings and an ancient curse has turned many of the residents into the walking dead. Can you survive the tangled web of Taldor's politics and fight off the echoes of the past or will you, too, see your glory decline?
Written by Tim Hitch****
Sign up on the Game Calendar and post your character here.
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Pathfinder Society Scenario #5–08: The Confirmation 17/7/2014 8pm BST
A Pathfinder Society Scenario designed for level 1-2.
Almost all Pathfinders undergo extensive training for three or more years to learn the tricks of the trade, and their last test before graduating from the ranks of the initiates to the status of a full Pathfinder agent is the Confirmation, a special research project that involves considerable fieldwork and is designed to simulate the initiates' future work as a Pathfinder. Even the noteworthy field commissioned agents sometimes participate in such trials as a way to familiarize themselves with the Pathfinder Society’s rules and expectations. Although Confirmation is typically an individual affair, the society recently discovered a site on the Isle of Kortos that would be perfect for initiates but perhaps too dangerous to handle alone. Successfully uncovering this site’s secrets will not only contribute to the society’s body of knowledge but shape the exciting careers ahead for each of the prospective agents.
Post your xml, Inventory & chronicle sheets on this thread. https://www.fantasygrounds.com/forum...7-2014-8pm-BST
calendar linkie, please just don't sign up here post in the forum thread
https://www.fantasygrounds.com/calen...ex.xcp?id=1225
team speak details and server addresses are the usual and will be posted again in the thread nearer the start date
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PFS Scenario #3-05: Tide of Twilight Saturday 26th July 8pm BST
A Pathfinder Society Scenario designed for Levels 1–5 (Subtiers 1-2 and 4-5).
In researching a recently recovered druidic lorestone, the Pathfinder Society learns of a powerful artifact with the power to turn men into bestial abominations. Amid claims of increased werewolf activity in the region, the PCs travel into the heart of the Verduran Forest to retrieve the valuable relic from a cabal of evil druids believed to currently hold it.
Written by Ron Lundeen.
Sign up on the Game Calendar and post your character here.
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PFS #43: The Pallid Plague: Saturday 19th July 13.00 BST London time (GMT +1)
A Pathfinder Society Scenario designed for 1st to 7th level characters (Tiers: 1–2, 3–4, and 6–7).
Reports from Andoran's Darkmoon Vale indicate that a new plague is causing the deaths of untold fey. The Pathfinder Society sends you there to aid the nymph queen in stopping the plague and finding and destroying its source. When the plague spreads to the human population of Falcon's Hollow, the need to find a cure grows more frantic. Can you save the many denizens of Darkmoon Vale from certain death?
To sign up please visit the forum thread https://www.fantasygrounds.com/forum...266#post181266
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PFS #35: Voice in the Void: Tuesday 22nd July 19.00 BST (London Time) GMT +1
A Pathfinder Society Scenario designed for 1st to 7th level characters (Tiers: 1–2, 3–4, and 6–7).
Mystery strikes again at the problem-plagued Blackros Museum in Absalom and its curator, Nigel Aldain, needs your help. When a famed Osirian tomb raider returns to Absalom and disappears in the museum's basement, Aldain fears the worst. When strange sounds echo from below and several of the curator's night watchmen go missing, he panics and begs the Society to investigate the mystery and save his museum from the darkness that infests it.
Voice in the Void is a follow-up scenario to Pathfinder Society Scenario #5: Mists of Mwangi. When played together, the scenarios create a mini story arc in the famed Blackros Museum.
Please visit the forum thread https://www.fantasygrounds.com/forum...655#post181655 for more details
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PFS Scenario #3-05: Tide of Twilight Saturday 9th August 8pm BST
A Pathfinder Society Scenario designed for Levels 1–5 (Subtiers 1-2 and 4-5).
In researching a recently recovered druidic lorestone, the Pathfinder Society learns of a powerful artifact with the power to turn men into bestial abominations. Amid claims of increased werewolf activity in the region, the PCs travel into the heart of the Verduran Forest to retrieve the valuable relic from a cabal of evil druids believed to currently hold it.
Written by Ron Lundeen.
Sign up on the Game Calendar and post your character here.
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PF Module Risen from the Sands Monday August 4th 11:30 pm GMT - 6:30 pm CDT
The deserts of Osirion—land of pharaohs and ancient tombs—hide not just untold wonders, but also unspeakable dangers. When the vast sand dunes part to reveal the ancient pyramid of the legendary Pharaoh of Sphinxes, glory seekers from across many nations race toward it, each fighting to be the first to claim its wonders. But the storied pharaoh doesn't rest quietly within this monument, and his tomb was designed to slaughter any who would dare trespass.
A band of bold adventurers are the first to arrive, and stand poised to claim what’s risen from the sands—but they're unaware of the doom that lurks inside. With daring on their side and strange, rarely seen powers at their disposal, the heroes may be the only force capable of containing the force of evil within and defeating its curse!
"Risen from the Sands" is a dungeon-based adventure for four 3rd-level characters, written for the Pathfinder Roleplaying Game and compatible with the 3.5 edition of the world's oldest RPG. It also provides four immediately playable previews of exciting new classes debuting in the upcoming Pathfinder RPG Advanced Class Guide, as well as a thematic supplement to the new Mummy’s Mask Adventure Path.
Written by Rob McCreary.
Session Day and Time and time zone: Monday August 4th 11:30 pm GMT - 6:30 pm CDT
Duration: 4-5 hours.
Fantasy Grounds license: Ultimate
Chat type: Teamspeak (Server: fgts.servegame.com:9152, Password: Dugeoneers)
Tiers and subtiers valid for this scenario: 2-4, but anything under a solid 3rd is not recommended.
Server address: infirm monk bold thug.
Game Calendar is here.
Main thread is here.
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Pathfinder Society Scenario #5–18: The Stranger Within 21/8/2014 8pm bst
Pathfinder Society Scenario #5–18: The Stranger Within
A Pathfinder Society Scenario designed for levels 5–9.
Guaril Karela, a close ally of the Pathfinder Society and the leader of the Sczarni faction, made dangerous enemies during his bid for territory and influence, and several of the rivals that he once thought defeated have returned with every intention of ending Guaril’s little empire and his life. The PCs must travel to the dangerous city of Kaer Maga, track down these assassins, and sabotage their efforts in order to save one of the Society’s most reliable spymasters.
Content in "The Stranger Within" also contributes directly to the ongoing storylines of the Andoran, Qadira, and Sczarni factions
https://www.fantasygrounds.com/calen...ex.xcp?id=1253 calendar
https://www.fantasygrounds.com/forum...404#post184404 forum thread
I will try and complete this in one session however I might have to run it over two sessions , the second session would be a week later
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Pathfinder Module: The Midnight Mirror (PFRPG) 28August 2014 8pm BST
A horror and investigation adventure for level 3-5characters
The sleepy town of Karpad in shadow-haunted Nidal has long been overseen by the Boroi family, and until a few weeks ago, the citizens under Baron Stepan Boroi's rule have lived uneventful lives of relative peace. Recently, however, the outbreak of a virulent and fatal disease and a number of mysterious disappearances have left the people of Karpad paranoid and fearful. Even Baron Stepan has been acting strangely, and now the tenuous balance of racial tensions between Karpad's human and fetchling populations stands on the verge of collapsing into total anarchy. Can the PCs uncover the root of Karpad's problems and put an end to the deadly virus, the terrifying disappearances, and the miasma of fear and distrust that threatens to overwhelm the region?
Calendar link
https://www.fantasygrounds.com/calen...ex.xcp?id=1255
I will run this over several sessions, all will be at a similar time slot
if you want to play post in this thread please
https://www.fantasygrounds.com/forum...012#post185012 and register on the calendar link above
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Pathfinder Scenario: 5-08 The Confirmation
Pathfinder Society Scenario #5–08: The Confirmation 12/9/2014 8pm UTC
A Pathfinder Society Scenario designed for level 1-2.
Almost all Pathfinders undergo extensive training for three or more years to learn the tricks of the trade, and their last test before graduating from the ranks of the initiates to the status of a full Pathfinder agent is the Confirmation, a special research project that involves considerable fieldwork and is designed to simulate the initiates' future work as a Pathfinder. Even the noteworthy field commissioned agents sometimes participate in such trials as a way to familiarize themselves with the Pathfinder Society’s rules and expectations. Although Confirmation is typically an individual affair, the society recently discovered a site on the Isle of Kortos that would be perfect for initiates but perhaps too dangerous to handle alone. Successfully uncovering this site’s secrets will not only contribute to the society’s body of knowledge but shape the exciting careers ahead for each of the prospective agents.
Calendar: https://www.fantasygrounds.com/calen...ex.xcp?id=1264
Please post in the game discussion thread (not in this thread) if you are interested with files etc. ahead of time to speed things along.
Game discussion thread here: https://www.fantasygrounds.com/forum...9-2014-8pm-UTC
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PFS 04 - The Frozen Fingers of Midnight
Skelg the Ripper, envoy from the Land of the Linnorm Kings, lies wasting in his villa on the outskirts of Absalom. A frigid curse followed Skelg from his northern homeland and grips his bearish heart in its frosty embrace. As the bizarre freezing ailment pushes Skelg to the brink of death, the Society dispatches you and your fellow Pathfinders to uncover the secrets of the freezing curse before Absalom falls to its icy grip.
A pathfinder scenario for levels 1-2
https://www.fantasygrounds.com/forum...ember-10pm-UTC for main thread to post characters.
https://www.fantasygrounds.com/calen...ex.xcp?id=1271 for calendar.
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The Emerald Spire levels 1-2 3rd of October 8.15 BST
The Emerald Spire levels 1-2 3rd of October 8.15 BST
For ages untold, a gemstone monolith has pierced the heart of the Echo Wood. Now, as civilization intrudes upon this enigmatic splinter, a strange life once again stirs in the depths—one with ties to undying evils and a might beyond time itself. The promise of wealth and power calls to glory-seekers from across the Inner Sea region, tempting them into a labyrinth of monster-haunted vaults, defiled tombs, arcane laboratories, and worse, as they seek to unveil the secrets locked below the legendary Emerald Spire.
The first level of this 16 level megadungeon
for PFS characters levels 1-2
https://www.fantasygrounds.com/calen...ex.xcp?id=1274 for the calendar
the thread for posting your stuff is here https://www.fantasygrounds.com/forum...543#post187543
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PFS #5-08 The Confirmation, Sunday 5 Oct 1800 GMT
Almost all Pathfinders undergo extensive training for three or more years to learn the tricks of the trade, and their last test before graduating from the ranks of the initiates to the status of a full Pathfinder agent is the Confirmation, a special research project that involves considerable fieldwork and is designed to simulate the initiates' future work as a Pathfinder. Even the noteworthy field commissioned agents sometimes participate in such trials as a way to familiarize themselves with the Pathfinder Society’s rules and expectations. Although Confirmation is typically an individual affair, the society recently discovered a site on the Isle of Kortos that would be perfect for initiates but perhaps too dangerous to handle alone. Successfully uncovering this site’s secrets will not only contribute to the society’s body of knowledge but shape the exciting careers ahead for each of the prospective agents.
A Pathfinder Society Scenario designed for level 1-2.
Discussion thread here: https://www.fantasygrounds.com/forum...810#post187810
Game Calendar and sign up here: https://www.fantasygrounds.com/calen...ex.xcp?id=1277
FG License: Full
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FG Con 5 - October 17-19th - Games Still Available
Lots of games still looking for players.
2 weeks to go - please have another look and get signed up for FG Con 5.
https://www.fg-con.com/wp-content/up...ide-gaming.jpg
https://www.fg-con.com/events
So much Pathfinder, Savage Worlds and more!
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#3-06: Song of the Sea Witch Friday 24th October 19.00 BST (London Time) (GMT +1)
A Pathfinder Society Scenario designed for Levels 3–7.
When an unlucky historian in Absalom uncovers an infernal book from distant Tian Xia, he unwittingly unleashes a terrible evil into the city—the legions of devils imprisoned within its dusty pages. Only the book's holy counterpart can end the threat, and the Pathfinder Society has been called in to assist. Can the PCs locate and retrieve the key to ending the diabolical invasion of the City at the Center of the World, or will Absalom be drowned in the sea of destruction wrought by the Infernal Incantation?
Written by Thurston Hillman.
Please sign up on the forum thread: https://www.fantasygrounds.com/forum...994#post189994
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Pathfinder Society Scenario #5–01: The Glass River Rescue 31/10/2014 7pm UTC
A Pathfinder leading a diplomatic envoy from the dwarven holds of the Five Kings Mountains has gone missing, and the balance of power in a time of war hangs on her rescue. The Pathfinder Society's divinations indicate the agent was waylaid in the theocratic nation of Razmiran, when one of her escorted diplomats failed to pay a requested tithe. Now it falls to the party to enter Razmiran, locate the missing Pathfinder and the dwarven diplomats, and escape with their lives.
A level 1-5 Adventure: Tiers 1-2 and 4-5.
Calendar for signup is https://www.fantasygrounds.com/calen...ex.xcp?id=1288
Forum thread is https://www.fantasygrounds.com/forum...0-2014-7pm-UTC
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PFS #29 The Devil We Know Part 1 - Shipyard Rats 14-11-14 7pm UTC
A Pathfinder Society Scenario designed for 1st to 7th level characters (Tiers: 1–2, 3–4, and 6–7).
When simultaneous kidnappings of Pathfinder and Aspis Consortium agents rock Cassomir's Imperial Naval Shipyards, the Society orders you to join forces with hated Aspis agents to solve the mystery. Can you work together with the enemies of the Society to uncover the source of the kidnappings, or will you perish in the shipyards of Cassomir?
The first part of a 4 part series I will be running over the next couple of months.
Forum thread: https://www.fantasygrounds.com/forum...-11-14-7pm-UTC
Calendar for sign up: https://www.fantasygrounds.com/calen...ex.xcp?id=1295
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The Emerald Spire levels 1-3rd , November 14, 8.15 GMT
Level two of this mega dungeon PFS style for PFS characters in the level range 1-3
calendar https://www.fantasygrounds.com/calen...ex.xcp?id=1298
forum https://www.fantasygrounds.com/forum...for-levels-1-3
if you want to play post your last chronicle sheet or just your PFS number if playing a new character plus your xml file in the forum thread above
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the date should of been the 14th not the 15th apologies
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PFS Friday 28th Nov, 8pm GMT, #3-09 The Quest for Perfection Part 1
A Pathfinder Society Scenario designed for Levels 1–5.
In the distant land of Tian Xia, the Pathfinder Society's Lantern Lodge sends a team of agents high into the mountains of the Wall of Heaven to an abandoned Iroran monastery in search of a powerful relic to assist them in ensure victory in the upcoming Ruby Phoenix Tournament. Though the monastery has long laid unused by the faithful of the Master of Masters, it is not completely devoid of danger, and the PCs soon discover that merely retrieving the ancient artifact is but the beginning of a much larger quest.
The Edge of Heaven is the first scenario in the three-part The Quest for Perfection campaign arc. It is followed by Pathfinder Society Scenario #3-11: The Quest for Perfection—Part II: On Hostile Waters and Pathfinder Society Scenario #3-13: The Quest for Perfection—Part III: Defenders of Nesting Swallow. All three chapters are intended to be played in order.
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