One other thing I do, I thought I would pass a long, is I modify the file rfia_roll_manager.lua in scripts to account for mad nomad's Character_Sheet_Tweaks so as to include the tools in the roll selection. Below is the code.
I insert these lines right after the Survival skill.
Code:addSkillItem("Tools/Items: Artisans Tools", "Skill", "Artisans Tools", performSkillRoll);
addSkillItem("Tools/Items: Gaming Set", "Skill", "Gaming Set", performSkillRoll);
addSkillItem("Tools/Items: Instrument", "Skill", "Instrument", performSkillRoll);
addSkillItem("Tools/Items: Thieves Tools", "Skill", "Thieves Tools", performSkillRoll);

