Yeah, I'm not sure how a lot of that that stuff works! I don't want to say how many hours I sunk into making it look decent in the PF Official and CoreRPG themes :|
It's definitely an area for improvement. What theme are you using?
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A slightly modified version of the PF2 themes from the forum. I suspect that the offsets may be messed up by the theme and thus overwrite the ones in your extension.
Okay, re-confirmed. Advancing time via the time manager doesn't trigger the long-rest function in the combat tracker (restoring spells, natural healing, ability damage being healed).
It also goes "Script Error: [string "timedreminder"]:1: attempt to call field 'update' (a nil value)" if I try to set a Reminder
Would it be easy to add a button to trigger the long-rest function from the time manager? Or a checkmark that would automatically trigger the long-rest function at a pre-scheduled time?
Just hoping I can be a wee-bit lazier as time advances and parties do natural healing. :D
Thank you again for your hard work! :)
Absolutely! I will be making the long rest function do that automatically but haven't been working on extensions much right now.
I plan to revisit this soon and have added it to the issues list to remind myself :)
Awesome, thank you! :D
It seems that Time Manager and FGTabber don't play along. When FGTabber is active then the Time Manager window is gone. Is there a console command to open/close the window?