Hi, poking through some of the stress effects, I don't seem to be able to get the 'tremble' panic effect to affect any of the agility rolls as stated. I've tried a few others and they seemed to work properly (severed ear -2 observation).
Printable View
Hi, poking through some of the stress effects, I don't seem to be able to get the 'tremble' panic effect to affect any of the agility rolls as stated. I've tried a few others and they seemed to work properly (severed ear -2 observation).
Hi skerlegon, the panic effect from the effect library is not automatically applied to character when you hit the TREMBLE on the panic table. You will have to manually apply the effect on the character if you are using combat tracker or use modifier box or buttons on the desktop before a roll of Agility.
Had my frist game with the rule set last night and it performed amazingly. I found one very minor typo. When you roll a DODGE, you get a message that either the BLOCK was a success or failure depending on your roll. I have attached screenshots of this.
Oh no rush, these don't impact gameplay at all.
Oh yeah, this was in FG Unity by the way.
Thank you!
Little one, in Chariot of the Gods Lyron Cham's pre-gen is missing the True Grit Talent from the character sheet.
In Chariot of the Gods, clicking any of the items pops up a module load window. As far as I can see all the modules are loaded.
Attachment 41070
(In FGU as GM)
I am puzzled by this issue. This wasn't happening before and the link is pointing to the correct module's name. I will get another clean reference system and see if I can replicate this.