Wow, loks great, feels great and a lot of stuff is easier now, or maybe I just did not understand the version before as well :). Just two things happened in my initial playing around in FGC:
1. stat generation process for new characters results in Script Error: [string "scripts/manager_action_statgen.lua"]:52: attempt to call field 'StatGenMinRollValue' (a nil value)
and when an enemy dies de to effects ( dies in 9 rounds, wait for it, dead) but still has HP left, then it is not deletable (and maybe not skipped).

