Leonal, to go back to the default skin would be quite an undertaking. I orginally thought of adding the gray skin as an extension and probably should have. I am not sure what it would take to go backwards now.
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Leonal, to go back to the default skin would be quite an undertaking. I orginally thought of adding the gray skin as an extension and probably should have. I am not sure what it would take to go backwards now.
The latest files are at the start of this thread Deathtrap. it's dated 6-11-2014. On page three of this thread is the pdf guide to the ruleset.
The PDF guide is also in the first post.
Cheers,
JPG
Please see first post for current files.
-Paul
Deathtrap the issues you brought up are fixed in this release, but as I said before, I fear you are running an older version based on the skin that appears in the screenshots you posted. If you use the current version, there will be changes to your data, so be sure to have it backed up. You may have to input some character fields and items.
-Paul
Thank you, Paul.
Please see first post for current files.
-Paul
Ruleset updated to version 3.1 (party sheet improvements and minor cosmetic improvements) - see first post. Also added instructions on how to convert a prior campaign to use this new version without re-typing everything in.
just got the new version knocked up a test character and test las pistol and this is the text that appeared below
Script Error: [string "campaign/scripts/weapon_utility.lua"]:26: attempt to index local 'basicskillsnode' (a nil value)
Script Error: [string "campaign/scripts/weapon_utility.lua"]:26: attempt to index local 'basicskillsnode' (a nil value)
and then the screen look like attached imageAttachment 6901Attachment 6901Attachment 6901