Question About Creating Table Of Effects
Hello! I wasn't sure how to ask this, but I wanted to see if I could get help with creating an advanced effect.
Every 10 minutes of game time, I'd like to roll from a Lich's Curse table d6 impacting all the players.
1 - not relevant
2 - Str 17 save throw or deal 1d4 less damage on weapon attacks until next short/long rest
3 - Int 17 save throw or -1 to Save DCs on your abilities/spells until next short/long rest
4 - Con 17 save throw or take 2d6 damage
5 - Wis 17 save throw or -1 on all rolls (attacks/saves/skill checks) until next short/long rest
6 - not relevant
So after doing research, my understanding is I can create a table to determine the effect, then maybe create a NPC that has all these abilities, put them on the CT, ensure I have Better Combat Effects downloaded, target the players and do the effects [SAVEVS: strength 17] [DMG:-1d4 melee, ranged], [SAVEVS: intelligence 17] [DC:-1], [SAVEVS: constitution 17] [DMG:2d6], and [SAVEVS: wisdom 17] [ATK:-1; CHK:-1; SAV:-1] depending on the roll.
Does that sound about right?
Moderator: Moved to the extension thread since it's not a general Unity question