You'll need two buildings - a shop's buy-back percentage is done on a shop-by-shop basis, not an item-by-item one.
Printable View
You'll need two buildings - a shop's buy-back percentage is done on a shop-by-shop basis, not an item-by-item one.
I found a typo...Attachment 13101
Where?
Commercial is spelt with 2 "m"s (Australian English - the ONLY proper way to spell), so what else is it?
Purcahse limit.
:) I'm Canadian, we spell things the same way Dulux!
Mmmm, gotta be the syrup, nothing like it!
Question...given the "items" issue, if I add items to the system ahead of time, and enable locations after, then build out the locations, will dragging the items from the items window into the locations cause the same issue, or will it be functional so long as I don't drag items into the items window?
I've discovered that I can still drag items from reference areas into character sheets without issue with it loaded. Unsure about trying it on the campaign live though.
The issue (and I heard from Moon earlier today - the fix'll be in the next FG updater (v3.1.7)) - the issue only occurs when you drag an Item into the Items system - so if you "pre-load" the Items system with Items from a Module (for eg) then load up the Extension you should be good :)