Thanks for reporting. I will look these over. Will be some time till I can address your reports.
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Thanks for reporting. I will look these over. Will be some time till I can address your reports.
Character leveling up are able to choose their new skill point but it does not carry over once finished with the level screen.
Thanks for the report. Still will be some time till I am able to focus and repair these reports. For the time being you can adjust it on the character sheet manually on the main tab.
Hello, when using a small gun with the vicious property, vicious is supposed to add +1 damage when an effect is rolled. Since an effect already generates 1 damage, it should then generate 2 per effect rolled. Instead, it just registers the normal 1 damage for the effect, even when the vicious effect is correctly listed in the chat window. In the attached image, it should be a total of four damage since they rolled two effects.
Attachment 62102
Found an issue with tagging skills. For some reason, this allows skills to exceed 6, even without homebrew rules in place. The Tag! perk says, "Increase the skill's rank by 2, to a maximum of 6...", reinforcing the limit set in the Skills section.
Sorry for the late reply. I was on vacation and been thinking on this since you posted the report. I'm not really sure how to keep open the stats and stick to the RAW rule you posted. I'm going to think on this for some time and will post if I have found a solution to your report.
Understood. For now, I think we can just reduce it to 6 manually if it happens to exceed it.
Hallo everybody,
i know has been reported before, but the ammunition counter bug (when someone try to change ammo quantity within the inventory tab in character sheet it gets crazy and it's not possible to update it) it's annoying all our campaign players.
Have you got a chance to take a look at it?
Thank you and best regards from Italy!!