Unity. Sorry, should have mentioned that.
Oh I see. Thank you for the swift reply.
If it helps, here are the direct codes you can enter in to FGU for the symbols:
1-Action:
2-Actions:
3-Actions:
Free Action:
Reaction:
This looks weird as the forum posting isn't showing the symbols correctly but I did verify that if you copy the appropriate square using CTRL+C and then paste it into the casting block using CTRL+V, it works.
Note that this works in the Abils text boxes of the NPC, as well.
Thank you!
Feature Request -
It would be great if, as a GM, when I open a character sheet I can click the name and a dropdown menu appears, where I can pick a different member of the party.
If I'm in the Actions tab of Character #1, I can then easily jump to the Actions tab of Character #2.
Interesting idea.
This wouldn’t be in the PFRPG2 ruleset, this would be in the underlying CoreRPG ruleset. Please review and if not there already add to the FG wishlist: https://fg2app.idea.informer.com/
There is problem with how crits work in PF2e. Crits should just double your normal damage then add deadly dice. But how crits work rn is more like an optional rule if you have low amount of dices.
Edit: Nvm i found that it's already reported
Yep, looked there before you've replied, thanks for answering though c: