That's probably it - I'll take a look-see and see what needs to be (re-)added to the Extension to get it to work again. I had to do something similar to get the SavageWorlds Ruleset playing nice, so I probably "broke" MoreCore in the process :)
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Does this work with the recent updates Sir Dulux-Oz??:) Also, do you need to use Syrinscape or can you use your own library mp3's?
Also, do you need to use Syrinscape or can you use your own library mp3's? I'm looking at your wiki now trying to find something on this.... coffee still kicking in
As long as you can initiate the sound via a URL you should be good.
The way to test this is to open up your internet browser and type into the address bar the full path to your sound file (mp3 or whatever). If it plays you're good.
You could also google your audio player software and see if there is anything about using it with a URL.
Cheers
Hey, dulux-oz, I've just installed the latest version of this (and the DOE Base), and I'm really looking forward to using the new Chatsound (and MiniBoard) functionality. Unfortunately, when I try to add a new item to either of these, I get a console error:
Script Error: [string "wListIconAdd"]:1: attempt to index upvalue 'oWindowNode' (a nil value)
I don't get this error with the Autosound, Sounds, or Setup tabs. I guess this is probably because there are already items in these tabs (which I created with the previous version of the extension), whereas the Chatsound and MiniBoard tabs are empty.
I'm using the PFRPG ruleset, and the latest version of FG (3.2.1).
EDIT: I've discovered that the same error occurs with the 3.5E ruleset, with only DOE extensions turned on. However, it only occurs in existing campaigns. If I create a brand new campaign (with any ruleset), then the error doesn't occur.
EDIT: Further testing shows that the error only occurs in campaigns that already had sounds in, created using the previous version of the extension.
FINAL EDIT (and workaround): Looking at the db.xml files, it appears that the campaigns with existing sounds don't have the <ChatSound> and <MiniBoard> tags in, which is what's causing the error above. I guess that because the <MJB_Sound> section already exists, it's not being created afresh, and so those tags are not being added. I've fixed this in my campaigns by manually adding the missing tags to the db.xml files, but you might want to look at the root cause of the issue for others who aren't happy to edit xml files.
Thanks Callum - I'll get a fix done asap