I asked my GM and he said he's not using extensions, but we'll check after our session.
I added the zip from the compile here, hopefully it shows properly
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I asked my GM and he said he's not using extensions, but we'll check after our session.
I added the zip from the compile here, hopefully it shows properly
Looks like extensions in the campaign to me. (See attached picture from log.)
Regards,
JPG
It looks like the trained skill for class skills modifier is being applied even without a rank in the skill. (I'm using bluff as an example in the screenshots). This was tested without any extensions added in
Just pushed fix for that issue. Please run a new Check for Updates.
Regards,
JPG
Report
--Soldier Primary fighting style does'nt have the ´Power House´ when selecting from charater sheet..I have to go in the Tech Revolution book to get it.
--And in the Evolutionist-Niche-Eldritch is missing all the texte !!
Thanks for reporting this. I will take a look.
Edit: The links to other books are not included in the Core Rules. The Powerhouse option is from Tech Revolution and, therefore, not in the core Soldier links.
As for the blank text, that is a bad link that I will fix for the next update. [FIXED]
Madman..
Each of the volumes in Horizons of the Vast lists information on one of the planets of the Weydana System, where the campaign takes place. In the PDF version of Horizons of the Vast AP4 - Icebound, that planet is Weydana 6. In the Fantasy Grounds module Horizons of the Vast AP4 - Icebound, the information reproduced is incorrectly for Weydana 7. This information is identical to what should, and does, appear in Horizons of the Vast AP6 - The Culling Shadow. There is no information for Weydana 6 in any of the Fantasy Grounds modules for Horizons of the Vast, but the information for Weydana 7 appears twice, in AP4 and AP6.
Thanks for letting me know. I will take a look and get it fixed. [FIXED]
Madman..
I redid it all again. Maybe it will work the second time. Fingers crossed.[FIXED]
Madman..
AC in no longer calculating correctly for my players. It seems like no matter what armor any of them are wearing, there's a max dex of +2.
Attachment 64922
Can you export and share a copy of that character for me to work with?
I looked over the character, it appears the character is encumbered. This sets the max mod to 2. Overburdened gets it set to 0. Try changing carried to not carried in the inventory on a few items and it will put them to unburdened and the ACs are calculated correctly. If they aren't then I'll dig a bit more deeper.
You can spot it on their character sheet on the gear tab. lower left corner.
Ok. Was hoping it could be seen from Party view or something instead of looking at each character sheet.
Starship combat helm phase pilot initiative does not work properly !! In the core book it's say lowest move first.
I've adjusted it back to the proper form and push it to the TEST server.
Hello,
since the update, i can't assign role correctly in "assigned Starship" in chararcter sheet. It' doesn't update actions in the character sheet or party sheet (tab ship)
can you help me ?
Can you provide a screenshot in what you are referring to? The character sheet has the ship actions on the action tab and it's at the bottom. The field under vessel is how a player can assign themselves to the ship.
Attachment 65089
Hello,
The chapters and page links in the core rulebook do not function when clicking. I can't get to any page at all. The search function works and will show pages but still cannot select them. I tested other books and some seem to work and some work while others do not.
Just pushed a hot fix for this issue. Please run a new Check for Updates to get the latest code.
Regards,
JPG
hello,
https://imgur.com/a/w7iMtlh
:)
Thanks, I had Star Trek on the brain. I'll take a look.
I pushed an update to fix the issue reported. I found more issues along the way and adjusted the ship actions to be in line with the current design philosophy as well as cleaning up some of the interfaces. Please update and report any new issues that arise.
That's great !
Thank you very much :)
Hello,
I'm about to start a campaign and I'm having some trouble with the starship sheet and starship actions tab in the character sheets.
First the starship sheet. The sheet itself doesn't look like the version that is posted in this article.
It looks more "squished" and is missing some tabs on the right side. I did attempt to use a Starship actions extension, and it actually made things worse. Upon loading of the campaign error logs appears about missing tokens (I can get the error logs and post them a little later).
As for the character sheets. When no extensions are added, there is only a dropdown to take a starship position, but no actions show up when the role is selected. When the above extension is added, there is a black bar to show role actions, but no dropdown to select the position (also the afore mentioned errors on load).
Has anyone else seen these issues?
This issue is seen using FGU 4.8, and Starfinder 1e
A few posts above I've changed how the character sheet ship actions operate. So that extension would need to be updated. I would recommend not using any extensions when you are having issues and see if it's an issue with the extension or the ruleset itself.
Ok. I looked at the screenshot that maynier posted and that's the same issue I am having still. I did run an update before starting up the campaign, so I should have the latest fix you pushed.
Are there supposed to be character actions available when a role is selected? Also, is the party sheet supposed to update with the role selected by the player?
This is how it should appear if you have selected the ship and chose your role
Attachment 65127
Ok. Thanks.
I'll run the updater again later today and see if I can get it to work.
hello,
may a bug when i drag and drop damage from a character sheet (ship tab) to ship combat tracker :
Attachment 65150
and shield is not substract from damage
:)
Getting an error message when trying to roll damage from a player's character sheet. Mounted weapon attack roll works fine, but attempting to roll damage brings up an error. AttachedAttachment 65170
Also, can you show me the date that shows up for the version of your ruelset in the chat?
I had a few running, none threw any errors when loading. Tried turning all of them off and still got the same error.
Just left my computer so will have to check the date on the ruleset when I get back, but I am up to date, nothing pending.
Looks like I didn't push the update, my bad. Attempt a new update and check the new build