Since the last update, applying damage in a 3.5e campaign does not work anymore. Fresh 3.5 test campaign with only BCE attached, it only contains a PC and a goblin. Hit the goblin with the dagger, then try to apply damage, and the error occurs. No Effects even used:
[ERROR] Handler error: [string "scripts/manager_action_damage.lua"]:1217: attempt to compare nil with number
This seems to be the following line from the 3.5e ruleset package:
elseif nDamage < 0 the
from the
function decodeDamageText(nDamage, sDamageDesc)
I have to admit that I cannot find the location where the function is called.
Attachment 51564