Quote:
[ERROR] MOUSE UPDATE: System.NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject.get_activeSelf(UnityEngine. GameObject)
at CAEKKJIAJAP.LJPJAFHDPDB () [0x00023] in <c37ae9fb12b44b35bcbe0927d92c7e93>:0
at CAEKKJIAJAP.LEEOHICLPIB (OPHDOKAJKAB OHECONBACLA) [0x0008a] in <c37ae9fb12b44b35bcbe0927d92c7e93>:0
at CAEKKJIAJAP.EIOAOCIOICC () [0x00250] in <c37ae9fb12b44b35bcbe0927d92c7e93>:0
at FG.CompositeImage.SortLayers () [0x00eea] in <c37ae9fb12b44b35bcbe0927d92c7e93>:0
at FG.CompImageTokenLayer.ReceiveClickUp (System.Int32 OFIHBJJLLEO, UnityEngine.Vector2 KDOLCCJLOPE) [0x000ff] in <c37ae9fb12b44b35bcbe0927d92c7e93>:0
at FMPJEDNFKON.MJNHCNGDOEA (System.Int32 OFIHBJJLLEO, UnityEngine.Vector2 LPJINEPFOMB) [0x000f9] in <c37ae9fb12b44b35bcbe0927d92c7e93>:0
at AEKKJAPPMPK.DOPJDILPJCG (System.Int32 OFIHBJJLLEO, UnityEngine.Vector2Int OHCOFOJAPAN) [0x00050] in <c37ae9fb12b44b35bcbe0927d92c7e93>:0
at KGNOOCIONDH.ReceiveClickUp (System.Int32 OFIHBJJLLEO, UnityEngine.Vector2Int OHCOFOJAPAN) [0x0001b] in <c37ae9fb12b44b35bcbe0927d92c7e93>:0
at LEECPKFJIAJ.PKJBEAGEEFK (System.Int32 OFIHBJJLLEO) [0x001b0] in <c37ae9fb12b44b35bcbe0927d92c7e93>:0
at LEECPKFJIAJ.JIDMLNKADMN () [0x0005c] in <c37ae9fb12b44b35bcbe0927d92c7e93>:0
at FG.FGDesktop.OPILCLOHJGM () [0x00010] in <c37ae9fb12b44b35bcbe0927d92c7e93>:0
at FG.FGDesktop.Update () [0x0004e] in <c37ae9fb12b44b35bcbe0927d92c7e93>:0
Also it has changed how send to background works. It leaves the windowed version open on top of the new view pinned to background.