I can share modules in Library. Calendar don't work.
I can share modules in Library. Calendar don't work.
I have been known to be prone to user-error, but this time I have the modules set to share and it still won't show up on player clients. So can your players drag and drop the links?
FG Battlemaps also does not work. The heading "Maps & Images" appears but does nothing when clicked.
Ask one of the players to provide a screenshot of the module activation screen (not the library). So we can see what modules they have available.
Correct, it doesn't work. Since FG v3.3.0 the module format has changed, a lot of modules will use the old/both formats so can be used, but some made purely for v3.3.0 won't be fully accessible. I'm not going to update the current ruleset for this, it will have to come with a CoreRPG conversion of the EotE ruleset, which won't be
until next year (it's a massive task).
For the FG battlemaps, you can make the coloured tab appear in the Images data list by editing the module db.xml file in Combat_Battlemaps.mod. Change the <image> tag on line 3 to <images> (and remember to change the closing tag too).
Do this in a copy of the file, and change the filename and <name> in the definition.xml file so you don't break the module for CoreRPG based rulesets and confuse which is which.
Ok cool. I don't blame you for not updating the whole thing lol, and again I am soo thankful for this ruleset. I am just trying to figure out how to add functionality where I can. The calendar is more important to me, any guesses on what that might be about? Just general thoughts?
Is there a way I can lock the map position? Whenever I try to move tokens I end up moving the map screen by mistake. This is especially the case with space fighter tokens that are shaped in odd ways.
Is there a way to add Auto advantage/threats/success/failures?