Actually, i was looking for sorting items per level to build some random tables.... but filtering in any of those parameters would work as well...
Alignment damage does damage to everyone regardless of alignment. So a creature with 1d8 slashing plus 1d4 chaotic always does 1d8 + 1d4, even against a chaotic creature.
alignment damage should only apply to creatures with the opposing alignment (see p.452)
I tried getting around the above issue by applying the effectand it works against players who haven't forgotten to put their alignment in, but not against monsters. I think this is because monster stat blocks don't have an alignment, just a trait for their alignment.Code:IFT: ALIGN(lawful); DMG: 1d4 chaotic;
Try IFT: TYPE(LG,LN,LE); DMG: 1d4 chaotic
It seems to work..