Yeah, we will have to wait and see on the professions, etc. They do mention that more supplemental stuff will be coming out with "more settings". I just wonder how much NPC stats, etc you can have support such a wide variety of settings.
Yeah, we will have to wait and see on the professions, etc. They do mention that more supplemental stuff will be coming out with "more settings". I just wonder how much NPC stats, etc you can have support such a wide variety of settings.
My concern is that it goes like other generic RPGs: GURPS and the generic Cypher System (not Numenera or The Strange) are good examples of this - they bring out a base campaign setting, maybe one or two scenarios to get you started and then that's it - on to the next setting book. GMs have to do most of the work themselves to put a campaign together. For example: Cypher System has brought out some cool settings - Gods of the Fall and Predation that each have a scenario in the book and little else outside of it (Gods of the Fall has a 9 page adventure PDF), and you can count the number of fully fledged scenarios for GURPS on one hand. Savage Worlds does a lot better - but many of the cool settings that come out have one plot-point campaign, a few one-sheets/Savage Tales and then it seems that's it as the publisher moves on to a new setting...
So, very interested to see where this goes...
Is there an extension or some easy way to get the font changed in this ruleset? I know how to use the font generator just don't know where the systemfont is specified. I want to use the Elektra font so that it looks like the FFG books. Thanks for any help :)
Thank you Trenloe :)
so i downloaded the file all of them as a single file like you said but i can't figure out how to add them to FG, I'm using macbook ruling the app on wineskin. any help would be awesome.
You must copy this file to proper folder. I don't know which is in MacOS, but in Windows 7 I used \Users\userID\AppData\Roaming\Fantasy Grounds
thanks i finally figured it out lol just trial and error with the location.
Anyone else not able to see things like the calendar module? Also I can't seem to share the Library with the players. Any ideas?