Found that bug thanks again.
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Found that bug thanks again.
Bayne7400,
Running into a script error since I got the new update (today). When I go to create an item and try to use the drop down on menu the new item to determine the type or subtype I get the following:
[ERROR] Script execution error: [string "Swords and Wizardry:..izard/rswcombobox.lua"]:265: attempt to call field 'add' (a nil value)
Also no "types" or "subtypes" such as gear, weapon, art, etc. appear in the drop down menus, they are blank.
Thanks they did and update to combo boxes in Core so I will take a look. Thanks Ill probably switch out of using RSW boxes. I have been slowing moving this one off of RSW as I do updates.
Give that a shot
That worked. Thank you!
Bayne,
In the combat tracker, there use to the symbols of Friendly, Neutrals and Hostiles on the bottom, which you could grab and drag on to a map, and it would pull all of those types. That is now missing. Meant to write you last week, but the problem is still there. Any help with this would be greatly appreciated! Thanks!
Ok give that a shot
Bayne - That fixed it! Thank you!
Bayne,
An error is popping up when I drag a PC from the top left hand corner of the screen to place them in the Combat Tracker. The error is as follows:
[ERROR] Handler error: [string "CoreRPG;ct/sripts/ct.lua"]:25: attempt to index field 'summary_targets' (a nil value)
And it works when you drag from charactersheet?
Give that a shot. I had to update the CT . It was pretty extensive recode. I could still clean up the subwindows but lets see if you see any issues first.
Bayne,
Sorry for the late reply. We were in the midst of the game when I posted. I did have a crash in the middle and had everyone update, but didn't really get into another combat situation to try it out.
However, yes, it was getting the error when I dragged from the combat tracker. I got series of other errors in the combat tracker when I would simply click on the sword for an NPC enemy as well, and the initiative for NPCs enemies was missing. I'll get back on in a few minutes to see if there is still an error, of if any of those other things were fixed. Thanks.
Ok, initiative is back for Enemies and everyone else. Dragging and dropping int o the Combat tracker either from the sheet or top left both work now without any errors. So good so far.
Do you have time to add in the code to allow the combat tracker to show the PCs weapons? My assumption is this probably a lot of work, but figured I'd ask. I have all the Player's NPCs set up as PCs so I can track their inventory more strictly. As I go down the line in initiative, I have to open up each character to sheet to use the NPCs. Easier if I can just click on what's available when I click the sword (offense) button. Thank you for at least considering it.
Ok just to confirm it is now operational? Maybe if i go back and clean up the anchoring ill add it
Yes. It is operational now. Thank you.
Hi, I guess the character sheet doesn't support multi-class characters?
Hey Otto,
This ruleset does support multi-class characters.
When you open up a character sheet, there is a magnifying glass next to "XP:" at the top left. Click on it.
A new box will appear with a top line of: XP Granted, Bonus in %, Total XP Earned, Apply
Below that is "MultiClass" with a "+", click on the plus.
You can then drag and drop the class into the two boxes that appear below. When you apply XP it will divide it automatically between the classes.
I hope that helps.
It does. Click the gear button to the left of the "XP:" label
Thanks for any help, so If I have a half-elf fighter/magic-user/cleric how do I handle the spell section?
Yoir going to have to handle that manually
Thanks, I had the AI write out some instructions
The AI is suggesting setting up a template character xml file for the multi-class spell sheet then importing it. Would this be possible?
Well tried to have the AI (ChatGPT) write xml to create a multi-class character sheet template with the cleric and magic-user spell list setup. It wrote garbage but it did get me looking at the exported character sheet xml file. Are there character sheet xml files available for download from some where?
Yeah the ai is hallucinating garbage. Anything is possible of you know how to code it but you need an extension.