You have a nice pair of Tuts, Xorn :)!
The rescale like appears broken
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You have a nice pair of Tuts, Xorn :)!
The rescale like appears broken
Fixed the link for rescaling maps. And FYI, the render failed at the same spot. Grrrr. I'm going to render the campaign entry one tonight and see if it messes up. Hopefully I only need to remake the quick start guide.
Mwahahahah! Success! Actually, I didn't get the quick start tutorial rendered yet. What I did do was try to render the campaign building, and it stopped rendering just like the other one. I extracted the avi files from the camrec files and tried rendering just the raw footage, and it worked great!
So the first draft of the Campaign Building is ready to go! (Updated the first post links.)
Bah! The quick start didn't render correctly. Actually even the building one didn't turn out as well as I would have liked. I have the quickstart rendering again, and I know it will work this time, because I'm using Ulead Video Studio instead of Camtasia.
The screen recording of Camtasia is nice (especially the mouseclicks, in my opinion) but the rendering for it gets really buggy if you try to kick out more than about 8 minutes. Ulead is chugging away though, it's at 48% already. So I think I'll just do my editing in Ulead and my recording in Camtasia. (Though I might just do Camstudio--which is free, but no mouseclicks. :mad: )
Xorne,
The videos are greatly appreciated, thanks for all of the work!
I'm not sure if your final video to-do list is set in stone, but coverage of the 4e rule set would be a godsend...I've been using it in my games, but I know I'm not making full use of it's functionality....and defnitely not clear on creating modules (powers to drop in the list, etc) to support it.
Regardless, the viedos you have included have been a big help.
If folks are interested in a 4E_JPG tutorial I'll make one. The bells and whistles of 4E_JPG are pretty amazing actually. Are you looking for something like the quick start tutorial, only set in 4E_JPG?
By the way, the adventure module tutorial is rendering right now, should be finished within the hour.
Adventure module is uploaded.
The 4E_JPG Combat Tracker (with effects, setting npcs visible, etc) would be nice to include.
Oh and the magic item builder once it releases. It's not really complex...just a multi-step process.
Xorn,
I've recently come to FGII and just viewed your Quick Start Tutorial. Fantastic work!
I like how smooth your presentation is. You get right to the point without any extraneous or 'cutsie' comments. You explain the rationale behind some of what you do-- e.g. the docking of the mini tabs, why you set the pixel size on the grid to 30, etc.
I feel confident that I could give this to my players to get them excited about FGII as well as and reduce their anxiety about interface issues.
Thank you!
You sir, are THE MAN!
Tutorials such as yours are really needed. No offense to Smiteworks, but their manual pretty much stinks.
I recently purchased FGII a couple of months ago, and I've been struggling to learn the ins-and-outs of this fine product. My group also purchased Lite versions, and we are planning to run our first session next Friday. Your videos could not have come at a better time!
Thanks!