I have placed buttons to aid in adjusting the sheet. The automation to factor that 100% is not in place. As with scenarios with damage that exceeds the maximum, it's up to the player to adjust their sheet by clicking buttons to adjust those resources. With your example, you could click the Armor Slot Use button twice to heal twice and it updates the armor slots used. and then adjust the armor slots down by 1 to compensate for 1 armor slot = 2 hp. Another solution is hitting the armor slot once to heal for the 1 hp and then hitting the minus button to adjust the wounds down by 1. So multiple avenues to adjust the resources. In those situations where even after adjusting that it still is at max or even over, then there's no need to adjust anything and go right into the death moves. I'm open to discussion and take feedback once this is LIVE and would consider all feedback to adjust for better play. This is the solution I've come up with for this particular one.

