Thanks for the clarification. I will have to look into the KenkuFM piping setup then for local routing after I am done moving. I have so many local sounds I won't really get any value out of a Syrinscape subscription so I want to avoid it.
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Thanks for the clarification. I will have to look into the KenkuFM piping setup then for local routing after I am done moving. I have so many local sounds I won't really get any value out of a Syrinscape subscription so I want to avoid it.
Here is how you set it up. Also Tarks made an awesome free extension for using VLC.
Video needs to be updated but make sure you get VLC version 2.0
https://www.fantasygrounds.com/forum...C-media-player
Combines resources and observations:
FGA YouTube https://youtube.com/live/ezgMsAFFsPs
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Made a new video and post over in workshop.
https://www.fantasygrounds.com/forum...C-media-player
Just curious, I use RPG Sounds and have hundreds of sounds, will that work of do I have to use VLC.
I don't know the full ins-and-outs of RPG Sounds - but if you can trigger that by sending a URL locally, then it should be able to work.
Playing local files (e.g. MP3 files) uses the local file association on the computer - the same as when you double-click on an MP3 file, the computer is setup to open that with a specific application. That's what's happening with VLC - it just plays the audio file as if you'd double clicked on it. For RPG sounds to work, there needs to be some way to send a URL locally to RPG Sounds that will get it to play a specific sound - I don't know if it has that feature.
There is no way I have found to pass the information from Fantasy Grounds to RPG sounds. I wish we could as it also works great mixing sounds. The VLC solution works seamlessly with the one exception it can only play a single sound file at a time.
As a work around to play ambient and have your one shot sounds play on top is to run your ambient sounds directly in Kenku FM. So kenku would run your background music and VLC plays the triggers and passes it to Kenku. Kenku will then play them both. Kenku has to be controlled directly on its interface if you want to stop or change ambient sounds.
Edit: Unless I write an extension for Kenku haha. It also can be controlled via web hooks.