Originally Posted by
MrDDT
Totally get it that there are options that each GM would like to play a way they like to play with their players.
By use case I'm wondering is there a use case where officially a player would know if a creature has use a reaction or not.
Example of a use case would be say, if you cast a spell that does damage when the creature moves, the player would need to know that the creature moved in order to apply damage.
Again I'm not faulting your choice in how to run a table, I'm asking if maybe I'm missing something in use cases where player would need to know that information.
I'm happy with more options available to allow people to run games how they run their game, as long as it's not going to affect the other way to play, which if this is an option it shouldn't.