Originally Posted by
mattekure
I was testing the 5E version 1.03 and noticed a bug that only seems to occur in Unity, but not in classic. New campaign, no other extensions loaded.
Observed behavior: When an npc is first added to the CT and then to a map, the SA deactivate button does not appear to work when clicked (the tokens remain visible in the CT). However, if you then immediately activate the tokens and deactivate them again, it does work. It appears that the first time pressing the deactivate button on a new NPC doesnt refresh the CT filter.