Release Notes for Version v0.0.6
DM / GM mandated dice rolls to Local Dice Tower supported in 3.5E and PFRPG rulesets (as described in post #8 of this thread).
Because of my ignorance of 3.5E and PFRPG, without PappaJHR's instrumental help in testing v0.0.6 with PFRPG, I would otherwise never have been able to answer his request (post #10 of this thread).
Initiative rolls can now be mandated to the dice tower (5E, 3.5E. PFRPG) per Stv's request (see post #13 of this thread).
LDTE works well with the 5E Action Abilities extension as requested by Stv (see post #15) and Path Finder's Combat Shortcuts Actions Extension as requested by PappaJHR (by PM).
Notes specific to the 3.5E / PFRPG version:
There are a few fields on the 3.5E / PFRPG character sheet that are supported and that deserve to be called out: rolls to the LDT are mandated for the Senses on the Main tab ("Percept", "Spot", "Listen" …) at PappaJHR request (by PM). Mandate is controlled using the "Table: Dice tower for Skill Checks" option in the Options Manager. Also a couple of fields (Initiative and Saving Throws) that appear on the Main tab of the character sheet also appear on the Combat tab. These fields behave similarly on both tabs.
v0.0.6 (3.5E/PFRPG) also works well with the Hero Points extension, as requested by PappaJHR (by PM) although there are caveats.
When first opened the Local Dice Tower (on the character sheet) will overlie the Hero Points field. Just drag the right edge of the character sheet until it looks okay to you. (screen shot provided below)
Attachment 27112

