Originally Posted by
JohnD
- Party Sheet. Exactly what would be on the Main tab in my mind would need some further thought, but the essential concept would be the same as in other rulesets. An Order tab would be useful. An Inventory tab which would ideally function like it's counterparts in other rulesets. An XP tab which again, would function like it's counterparts in other rulesets (assign XP splits from encounters the GM drags in, create Quest entries, etc...).
- Parcel functionality. This needs to be dragable into the Party Sheet Inventory tab and coins automatically split, and players able to drag items into their own inventory. Identified and unidentified state for items with unidentified descriptions would be nice too. Just like other rulesets.
- Map pin functionality. Other rulesets I can create a map pin with information and share it with players - it then turns green so it is quite easy to see what's shared and what isn't. In Rolemaster pins stay red so the GM is operating blind.
- Rollable tables. Not "Arms Law" tables but regular rollable tables that could be used to generate exactly the things they're used for in other rulesets; random encounters, (complete with a link to said encounter if the GM has made one), random treasure parcels (complete with options of how to output the results into chat or directly into a newly created parcel) and other tables where any random selection might be needed (i.e. potion descriptions). Rollable tables also includes all of the basic text tables that are in Rolemaster such as background options, starting bonus equipment, etc.... Random tables that will give you an item already put together or generate say 6d20 GP and 4d50 CP or whatever.
- Switch from the little tabs at the bottom of everything (NPCs, Encounters, Maps, etc...) to the drop down method of organizing data with the search option. I loved the tabs myself when they were the way of doing things, but boy is the current method of approach from other rulesets a lot better comparing 2019 FG to 2013 FG.
- Background desktop decals. The ability to have multiple options and cycle through them like in other rulesets would be nice.
- Actual Random Encounter functionality that exists in other rulesets (i.e. 2d4 Orcs or 2*$PC+1 or whatever the proper nomenclature is).
- Sidebar button functionality (i.e. where you find "Y" in Rolemaster is roughly where you find it in the other rulesets). These are not things that had come to my mind before this, but now that they've been mentioned I think it is a valid point.