Yes indeed. That is exactly what Fantasy Grounds will do. However, in my experience working with raster graphics (I write software applications), it is always optimal to take a larger image and scale it down rather than up, otherwise you get a pixelated or fuzzy look. The scale factor is not extreme as it is so it probably isn't a big deal. Nevertheless, it piqued my curiosity as to why standard portrait images were smaller than they appear in the software.

