Thank you for the reply. One more question, in the preparation mode, there is Daily, Rest and Once for the number of uses. I assume 'Daily' is per long rest and 'Rest' is per short rest, and Once is for consumables. Is that correct?
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Reading through the posts, I saw link to that video:
https://www.youtube.com/watch?time_c...ture=emb_title
Is it something I should digg into to achieve what I need ? to kind of extract the right part in the xml and paste it back to the images i purchased to put the line of sight over ?
thanks in advance for your help
Your problem is that you won’t be able to access the xml files.
You could try just adding your map to another layer with the original. If the maps are identical then the LOS might work. Note that maps in modules will not have the same dimensions as the original maps from WotC.
Thanks a thousand time for the idea, I managed to find how to add this as a layer and in a matter of seconds, was able to set the map above the existing one in the module to generate the right result.
Excellent thanks a lot !
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So, we've used FGU for two play sessions. We've moved over from Roll20, and I personally (as DM) love it, which is good, because it's expensive! Anyway, my question is, how do I make a custom background for a 4k monitor that doesn't get tiled? Is that possible? I found the background theme maker, but any images over 1920 horizontal resolution get tiled in weird ways. I can live with the current background, but having a background that didn't tile would be great.
Backgrounds are always tiled, because they need to cover the whole screen at many different resolutions. They use the 9-slice approach to specifying tiling.
You should probably look into making a decal extension if you just want to add a background image without having to worry about slicing or tiling.
Regards,
JPG
The decal extension was just the ticket. Thank you.
Are tokens on gridded maps strictly limited the maximum size of Gargantuan (20x20ft.) Is there a way to scale them larger but still use a grid? I have watched several FGC videos that show unlocking scale on tokens but this does not appear to be available in FGU. Would this be part of the future token locking feature?