Originally Posted by
DylanGlow
I just picked this extension up and I'm really liking what it's capable of! I seem to be running into an issue when testing as a player in a local client. When I move a parcel to a map it is automatically making the parcel a public item. When a player goes into the Parcel panel -- not via the map -- they can see the parcels available in the game. This is an issue because a player will know there are hidden walls/parcels in a particular dungeon if they are listed in the parcel panel. It's fine if I consciously tick these off, but when the campaign is reloaded all of the parcels are marked as public again. Visibility works as expected in the map, but it's an issue in the Parcel panel itself. Is this the expected behavior?