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Any plans to add a license for groups which have multiple GMs? Now technically every GM would have to buy a separate Ultimate license, which is prohibitively costly.
Many have posted comments and questions related to what they want or what they can get cheaper. This is not about what each individual gets, it's about what the community gets in the long run and we can achieve this together. First, as someone who understands good development, there are stages in the process. You are not going to get everything you want immediately. That thought is childish. Second, the push to greatness is not immediate. Development is expensive and iterative. "Nothing in life is free". Last, the prices noted are more than fare. I was expecting to pay more than either of the tiers when SmiteWorks got to this stage. As such, I want to poste something a bit different.
A shout out to SmiteWorks!! They are a wonderful company. Unlike many big name companies today, they care about the community, are user focused, they participate, they give creds to those in the community who contribute, and they are extremely responsive to customer opinion and questions. It is obvious that Doug and crew care. The community itself shows the same characteristics. I think, not feel, that many larger companies with more resourses than those of SmiteWorks have forgotten this trait. It is one that Doug could teach them more about.
So, that being said, I have a question. Is there anything we can do during the kickstarter that will help you to meet the goals that you wish to meet? That could mean making a contribution above and beyond what you have asked, or if that means providing feedback during the testing phase, or if that means simply participating, please let those of us that care know. A person once said - "Ask not what your country can do for you, ask what you can do for it". ROFL I am more than certain that many will stand up and help promote your company!! You all are great and we appreciate each and every one of you!!
Welcome to the forums Kyler. Always nice to have another user active in the community :)
FYI, its Doug, not Dave. But I think he pretty much answers to anything civil *g*
To all, Do we know at what time the KS will go live? And is their a url/page for it yet?
It is my hope that this becomes the VTT of choice without thought or hesitation! :)
I have even been known to answer to less than civil names. *shrug*
We plan to go live at noon EST on Wednesday, May 1st.
The link will be posted once we get the final one from Kickstarter. We are previewing it for a few folks currently to get final feedback prior to launch.
Kyler and I figured it out, it's because of your last name that people think Dave. We have now determined that you must blame your parents for all the ills you have ever suffered in life. for if they had named you Mike instead, no one would ever call you anything else...
Anyway, thanks for the info, and will be looking forward to checking it out once the link is published and for noon EDT? on the first! (Since I assume you are using daylight savings time adjustment?)
Hmm, hadn't thought of that. My group has 7 regular players. We have 1 Ultimate license, but we have two other people who would like to GM (so 3 GMs). Our options as far as I can tell:
Option all standard: 7 x FGU Standard = 7 x 35 = $245 ($35 per player)
Option mixed: 4 x FGU Standard + 2 x FGU Ultimate + 1 x FGU Ultimate upgrade from FGC Ultimate = $35 x 4 + $135 x 2 + $60 x 1 = $470 ($67 per player)
Still would like to have one group license as everyone buying their own makes adding new players a pain and a recruitment nightmare ("you need to buy this just to be able to play with us, you're stuck with it if it doesn't work out between us"). And for those who drop buy every few sessions it doesn't make sense, either.
What would be, in your opinion, a reasonable model for a "Group License"? And how would that be licensed and be "fair" to SmiteWorks while not turning into something abused?
Do note, their are several related items on the wishlist. I will also add, I don't think SW is opposed to this (such has been discussed on the forums before) but we have to keep in mind practical considerations as well as licensing agreements SW has with other companies that might impact this. i.e. a DLC product purchased by one person can already be simultaneously shared with all players, but are their other restrictions in those licensing agreements? Don't know.