There are patch notes?! Likely in a different forum then as I only bookmarked the Starfinder game system since its the only one we play.
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In the City Hall
edit: closing quote
Thanks. I’ll take a look!
We did notice yesterday when trying to automate Biohacker skills, Basic Inhibitors (dmgtype) resistance, that you cannot apply a negative value to a spell effect action.
Example:
Basic Inhibitor Acid Susceptible; RESIST: -5 acid
Resistance isn't configured to work like that. I want to say there's a weakness keyword, as there is a vulnerability keyword. If I'm mistaken, you'll just have to adjudicate manually.
Code:WEAK: 5 acid; --should increase acid damage by 5 points for all sources, but it could also just be unique to PF2e
There is no WEAK keyword in SFRPG; RESIST does indeed not accept negative values but VULN works fine.
VULN: 5 acid should be what you're looking for.
But you do need to keep in mind that this does just increase damage taken of a specific type, it doesn't lower the resistance. I'm handling that feature manually since I need to check whether the NPC has that type of resistance and how much of it they have anyway. So I went with changing them on the fly whenever the Biohacker uses that inhibitor.
Unfortunately since it doesn't lower resistance and increases type damage VULN does not perform the proper desired result. This means that a create with say 'RESIST: 10 acid' that gets inhibitor applied 'VULN: 5 acid' and attached with acid weapon dealing 6 dmg shows "Damage [6] -> [to creature][PARTIALLY RESISTED][VULENRABLE][STATUS: WOUNDED]" with Wnd having 5 dmg applied. The proper result in this scenario would be a 1.
'Painful Injection (Ex)' missing from the Level 2 list for Theorem class feature in the Biohacker class.
Attachment 45467
Vulnerability isn't meant to be used for the Inhibitor feature. It's meant to be used for vulnerabilities, so it is working as intended. No bug here.
I do agree that there currently isn't any support from the ruleset to automate the Inhibitor feature, which is sad. But you can still do it manually, like you would have to when at the table.