Pick your Poison - PFS Starter Game
Doing this a little differently this time, I've set up a poll thread which will turn into the discussion thread for the game.
The plan is to run this on FRIDAY, JULY 15th... at either 2pm Eastern OR 5pm Eastern. The game will run 5 hours (as usual).
Post and vote to the Game Discussion Thread and join the Game Calendar if you are interested.
PFS #6-10: The Wounded Wisp - Tuesday July 19th at 2pm Eastern
A Pathfinder Society Scenario designed for levels 1–2.
More than 400 years have transpired since the Pathfinder Society began in a humble tavern that has quietly weathered the centuries without incident. When a routine errand there uncovers a clue left behind by one of the founding Pathfinders, it’s up to the PCs to solve a puzzle whose pieces are scattered across Absalom—and whose prize dates back to the Society’s darkest years.
"The Wounded Wisp" is an evergreen, replayable scenario designed to help introduce players to the history of the Pathfinder Society and Absalom’s greatest sites.
Written by Thurston Hillman.
Post to the Discussion Thread and sign up on the Game Calendar.
PFS - Sanctioned Module - Crypt of the Everflame
The young heroes of the town of Kassen are ready for their coming-of-age ceremony, an old tradition in which they retrieve a piece of the eternal flame burning in the tomb of the town's founder. Yet when they arrive there, they find only the corpses of their fellow townsfolk, dead bandits, and mysterious animated skeletons. The novice heroes must brave the traps and perils of the Crypt of the Everflame, discover the source of the corruption that has awakened an ancient evil, and defeat a menace that seeks vengeance against Kassen and its people.
Crypt of the Everflame is a dungeon adventure for 1st-level characters, written for the Pathfinder Roleplaying Game and compatible with the 3.5 edition of the world's oldest RPG. The adventure map uses the same layout as the 2009 edition of Paizo's Flip-Mat: Dungeon.
This adventure is set in the forested land of Nirmathas in the Pathfinder Chronicles campaign setting, but can easily be set in any game world. It can be used on its own or combined with its sequels, Masks of the Living God and City of Golden Death to create an even greater campaign arc.
Please sign up on the Game Calendar and post your character information to the Discussion Thread.
This is a Long Module that generally takes three 5 hour sessions to complete starting Saturday at 12pm Eastern Time... more information regarding scheduling can be found in the discussion thread.
PFC #1-29 The Devil We Know—Part I: Shipyard Rats (CORE)
A Pathfinder Society Scenario designed for 1st to 7th level characters (Tiers: 1–2, 3–4, and 6–7).
When simultaneous kidnappings of Pathfinder and Aspis Consortium agents rock Cassomir's Imperial Naval Shipyards, the Society orders you to join forces with hated Aspis agents to solve the mystery. Can you work together with the enemies of the Society to uncover the source of the kidnappings, or will you perish in the shipyards of Cassomir?
Written by Joshua J. Frost
Here's a link to the Calendar.
Note that this is a CORE game and requires CORE characters in order to participate.
Link to the Discussion thread.
PFC #1-29 The Devil We Know—Part I: Shipyard Rats (CORE)
A Pathfinder Society Scenario designed for 1st to 7th level characters (Tiers: 1–2, 3–4, and 6–7).
When simultaneous kidnappings of Pathfinder and Aspis Consortium agents rock Cassomir's Imperial Naval Shipyards, the Society orders you to join forces with hated Aspis agents to solve the mystery. Can you work together with the enemies of the Society to uncover the source of the kidnappings, or will you perish in the shipyards of Cassomir?
Written by Joshua J. Frost
Here's a link to the Calendar.
Note that this is a CORE game and requires CORE characters in order to participate.
Link to the Discussion thread.
PFS @ FGCON 9 - Get 'Em While They're Hot! (...and available!)
Below is a Master Game Index of Pathfinder Society Games for FGCON 9, from Friday, October 14th thru Sunday, October 16th (note that some times are +1 day, per the time zone)
Friday, October 14th:
Slot #1: UTC 0: 07:00 to 12:00 (UK 8am-1pm, US Eastern 3am-8am, US Western 12am-5am, Australian AEST 5pm-10pm)
PFS #4-19: The Night March of Kalkamedes (Tier 1-5, Normal) (GM: xazil) BOOKED: 4/6
Slot #2: UTC 0: 13:00 to 18:00 (UK 2pm-7pm, US Eastern 9am-2pm, US Western 6am-11am, Australian AEST 11pm-4am)
PFS #8-01: Portent’s Peril (Tier 1-5, Normal) (GM: Farnaby) BOOKED: 5/6, 1 Alternate Available
PFS #2-01: Before the Dawn, Part 1: The Bloodcove Disguise (Tier 1-7, Core) (GM: HoloGnome) BOOKED: 4/6 , 1 Alternate Available
PFS #0-06: Black Waters (Tier 1-5, Core) (GM: JWMK) BOOKED: 4/6
Slot #3: UTC 0: 19:00 to 00:00 (UK 8pm-1am, US Eastern 3pm-8pm, US Western 12pm-5pm, Australian AEST 5am-10am)
PFS #7-05: School of Spirits (Tier 1-5, Core) (GM: d1wright) BOOKED: 4/6
Pathfinder Module: We B4 Goblins! (Tier 1-2, Core — Evil Level 1 Goblin Pregens) (GM: HoloGnome) BOOKED: 3/4, 1 Alternate Available
Slot #4: UTC 0: 01:00 to 06:00 (UK 2am-7am, US Eastern 9pm-2am, US Western 6pm-11pm, Australian AEST 11am-4pm)
PFS #5-12: Destiny of the Sands, Part 1: A Bitter Bargain (Tier 1-5, Normal) (GM: wbcreighton) BOOKED: 6/6 (FULL), 1/1 Alternate (FULL)
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Saturday, October 15th:
Slot #1: UTC 0: 07:00 to 12:00 (UK 8am-1pm, US Eastern 3am-8am, US Western 12am-5am, Australian AEST 5pm-10pm)
PFS #8-02: Ward Asunder (Tier 3-7, Normal) (GM: Farnaby) BOOKED: 3/6
Slot #2: UTC 0: 13:00 to 18:00 (UK 2pm-7pm, US Eastern 9am-2pm, US Western 6am-11am, Australian AEST 11pm-4am)
PFS #2-02: Before the Dawn, Part 2: Rescue at Azlant Ridge (Tier 1-7, Core) (GM: HoloGnome) BOOKED: 5/6, 1 Alternate Available
PFS #6-10: The Wounded Wisp (Tier 1-2, Normal) (GM: JWMK) BOOKED: 6/6 (FULL), 1 Alternate Available
Slot #3: UTC 0: 19:00 to 00:00 (UK 8pm-1am, US Eastern 3pm-8pm, US Western 12pm-5pm, Australian AEST 5am-10am)
Multi-Table Special:
PFS Season 3 Special: Blood Under Absalom (Sub-Tier 1-2, Normal) (GM: Rivver) BOOKED: 4/6
PFS Season 3 Special: Blood Under Absalom (Sub-Tier 3-4, Normal) (GM: d1wright) BOOKED: 3/6
PFS Season 3 Special: Blood Under Absalom (Sub-Tier 5-6, Normal) (GM: cmdisc) BOOKED: 4/6
PFS Season 3 Special: Blood Under Absalom (Sub-Tier 8-9, Normal) (GM: Blackfoot) BOOKED: 4/6
PFS Season 3 Special: Blood Under Absalom (Sub-Tier 10-11, Normal) (GM: KevenSimmons)BOOKED: 1/6
Slot #4: UTC 0: 01:00 to 06:00 (UK 2am-7am, US Eastern 9pm-2am, US Western 6pm-11pm, Australian AEST 11am-4pm)
PFS #7-98: Serpents’ Ire (Tier 7-9, Core — Level 8 Evil Aspis Consortium Pregens, *SPECIAL*) (GM: HoloGnome) BOOKED: 5/6
PFS #5-15: Destiny of the Sands, Part 2: Race to Seeker’s Folly (Tier 1-5, Normal) (GM: Blackfoot) BOOKED: 4/6
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Sunday, October 16th:
Slot #1: UTC 0: 07:00 to 12:00 (UK 8am-1pm, US Eastern 3am-8am, US Western 12am-5am, Australian AEST 5pm-10pm)
PFS #8-03: Captives of Toil (Tier 5-9, Normal) (GM: Farnaby) BOOKED: 4/6
PFS #6-18: From Under Ice (Tier 1-5, Normal) (GM: xazil) BOOKED: 5/6
Slot #2: UTC 0: 13:00 to 18:00 (UK 2pm-7pm, US Eastern 9am-2pm, US Western 6am-11am, Australian AEST 11pm-4am)
PFS #7-27: Beyond Azlant Ridge (Tier 3-7, Core) (GM: HoloGnome) BOOKED: 5/6, 1 Alternate Available
PFS #6-99: True Dragons of Absalom (Tier 3-5, Normal — Level 4 Kobold Pregens) (GM: Malkavian_Andi) BOOKED: 5/6
Slot #3: UTC 0: 19:00 to 00:00 (UK 8pm-1am, US Eastern 3pm-8pm, US Western 12pm-5pm, Australian AEST 5am-10am)
PFS #7-09: The Blakros Connection (Tier 5-9, Normal) (GM: d1wright) BOOKED: 6/6 (FULL), 1/1 Alternate (FULL)
PFS #7-99: Through Maelstrom Rift (Tier 5-7, Core — Level 6 Elemental/Outsider Pregens, *SPECIAL*) (GM: HoloGnome) BOOKED: 6/6 (FULL), 1/1 Alternate (FULL)
Slot #4: UTC 0: 01:00 to 06:00 (UK 2am-7am, US Eastern 9pm-2am, US Western 6pm-11pm, Australian AEST 11am-4pm)
PFS #6-21: Tapestry’s Toil (Tier 5-9, Normal) (GM: cmdisc) BOOKED: 5/6
PFS #7–10: The Consortium Compact
A Pathfinder Society Scenario designed for levels 1-2.
The Aspis Consortium pays well, but few can stand its underhanded tactics for long. One operative fed up with the Consortium's practices has contacted the Pathfinder Society with a tempting offer: assist her in leaving the organization, and she will supply the Society with years of insider intelligence about their longstanding rival. It's up to the PCs to navigate Diobel—a proud town run by cutthroat smugglers—earn the defector's trust, and deal a telling blow to their Aspis foes.
"The Consortium Compact" is an evergreen, replayable scenario designed to help introduce players to the Pathfinder Society, the Isle of Kortos, and one of the Society's longstanding rivals.
Written by Mike Kimmel.
Post to the Discussion Thread and sign up on the Game Calendar.
*SPECIAL* PFS7-98: Serpents' Ire (Evil Aspis Pregen/8, Tier 6-8 Chronicle) - Zurnzal!
I have room for 1 more experienced PFS/FG player in PFS7-98: Serpents' Ire, the Season 7 Aspis Consortium Special. In this game, the players use Level 8 Aspis Consortium pregens. You will be playing Zurnzal, a half-orc brawler.
If you're interested, do the following:
1. Join warhorn
2. Join my warhorn event
3. Add yourself to the Serpents' Ire table
The game will be tomorrow at 9AM Pacific. I will send you the character files so that you can look them over prior to game time!