Originally Posted by
kromtor
Hi again from Italy!
Playing around we found some other little problems:
- After loot distribution using party sheet implementation, if a weapon , derived from the sorting, is being equipped, changing its status from the inventory, it does not appear in the "Combat" section.
This issue happens only if the item comes from the party sheet distribution; if it has been choosen from the standard item list it's all correct.
- We found also a "Road Leather" clothing in a loot and, when equipping it from the inventory, we find out there's a new functionality for choosing the body part in which apply it, but the "Road Leather"
covers 3 locations: Torso , arms and legs and it's not possible to choose multiple locations. My question is: do i have to put 3 items to cover all the locations, or changing the status to "equipped" without
choosing any body part covers all 3 locations utomatically?
- Supermutants and Ghouls are immune to radiation damage, but, if irradiated food or water it's ingested, the damage is uncorrectly calculated in the combat tracker.
Thank you for your patience,
Michele.