Originally Posted by
Tooting Dog
1. Yes. See #3. But I am only deleting what is on the character sheet and not going into the windows folder and deleting any files.
2. I think I might know what is going on, but am not sure. I kind of mentioned this in my first post. Let me explain my thinking.
As I had stated, I had imported these characters into a new campaign. For details, we had been doing the adventures in Yawning Portal but now switching to the last part of Tomb of Annihilation. I had to make a new campaign to work on and prepare ToA. So I imported the characters in the original campaign into this new campaign.
I went and looked, and in my previous campaign I have copies of the beasts and had them in a folder in NPCs titled Polymorphs. I did this so I could modify the beasts with my own images and maybe a tweak here and there.
When I first pulled my players' characters into the new campaign, I noticed the polymorph list was blank. So I started to load them in again and I had quite the difficulty. It would state things like Giant Ape is already loaded or something like that.
I think, somehow, when I imported the characters with polymorph spells, the extension is remembering what was loaded but this new campaign does not have the copies of the beasts I was using and so it is getting them or their IDs confused (thus pulling in an ape and getting a cat once.)
However, I don't know how to clear the beasts list that it may be trying to refer to but those beasts are not showing up in chat as trying to load (I think) but getting the completely wrong monsters. Is there a file I can delete to wipe this out and start over?
I hope this made sense.