Originally Posted by
JBeesing
So, if I understand you correctly, if I'm making a .mod file by exporting a campaign, I should simply make conventional parcels. Then, when I create the new campaign from that .mod file, I will need to take those original parcels and copy them into new MP parcels, chose whether they are locked or not, assign them a token, assign them a pick lock and break lock DC, chose if they players will see the rolls or not, and place the token on the map.
Please forgive me, but that seems like an awful lot of work to do each time I create a campaign. Wouldn't it make more sense to make it so that a GM/DM could do all that work once, producing a .mod file that is ready for multiple campaigns?