Thanks for all the suggestions damned.
This works, provided I send all Attack and Defense rolls to the Dice Pool box -I do have it enabled- and double click the pool box to roll the dice in chat. The problem though, is that I've been bypassing that step for the sake of expediency and sending my /pool rolls directly to the chat box.
I'm fairly certain I tried that earlier, but /rollover didn't work due to the complexity of my formula. Currently I'm pulling the dice type from the hero field (my Troop Quality dice type) as Ref Field B, the number of dice from the Health (current strength of the unit reflected in number of dice) as Ref Field A and the C4 field (my # of special weapons) as Ref Field C. So my pool formula looks like this: /pool (a)d(b)+(c)d(b). When I tried to do something with the /rollover roll for that it never worked. Regardless, Rollover just displays an extra text line stating how many of the rolls were successes, whereas what I really need is a way to highlight failures or successes. The orderesault certainly achieves that by listing the lower dice results at the beginning. If only it could be used for /pool rolls sent directly to the chat window.
I'm afraid I'm really not following you here. I've read about /mod on the MoreCore Basic User Manual webpage, but I have to admit I'm stumped by what's described there. :confused:Quote:
You can then set the base number of dice in the p1 field.
You can create various mod rolls like this:
Armour
roll: /mod (this will auto change to reflect the values below)
enable formula: yes
param: /mod (p1)
hide parameter: p2, p3
Flanking
roll: /mod (this will auto change to reflect the values below)
enable formula: yes
param: /mod (p1)
hide parameter: p2, p3
then to use you add whatever mods from these prepared rolls, and you can simply add a value straight to modifier box, they all stack
then click the Action Roll
the results will display normally but there is an additional message on the roll that tells you how many dice were 4+

