Yes I confirm that. I was trying to join a server while five other people were playing there.
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Yes I confirm that. I was trying to join a server while five other people were playing there.
Not much information there, honestly.
[28.02.2018 11:41:54] Runtime Notice: Initializing DirectX
[28.02.2018 11:41:54] Runtime Notice: Initializing COM
[28.02.2018 11:41:55] Runtime Notice: Fantasy Grounds starting
[28.02.2018 11:42:05] Runtime Notice: Resolving alias
[28.02.2018 11:42:05] Runtime Notice: Alias translate result = 203.205.114.68
[28.02.2018 11:42:05] Runtime Notice: User 'blackbada' attempting connection to '203.205.114.68:1802' using alias 'tiny drow rich unicorn'
[28.02.2018 11:42:26] Network Notice: Client unable to connect to host - Could not connect to the host. Check your network settings and verify the host address, then try again.
[28.02.2018 12:47:27] Runtime Notice: User 'blackbada' attempting connection to '203.205.114.68:1802'
[28.02.2018 12:47:48] Network Notice: Client unable to connect to host - Could not connect to the host. Check your network settings and verify the host address, then try again.
[28.02.2018 13:03:40] Runtime Notice: Fantasy Grounds exiting
That's all there is.
You using the alias the GM gave you or his actual IP address? There are certain IP ranges that get blocked by the smiteworks servers because of constant DDoS attacks (IRC ). I wonder if you are cought up in that, see if you can connect directly to the GM's IP address.
I tried both methods, the results were the same: 'Could not connect to the host. Check your network settings and verify the host address, then try again.'
This appears to be working fine. There's a 20 second timeout when trying to connect to the GM's IP address - which shows this is working correctly and not being immediately rejected.
Somewhere the connection is not getting through. This could be locally on the computer, or anywhere in the process between the player FG instance and the GM. But, as other players can connect, this is more than likely local to the player - either computer or local network setup or your ISP.
Make sure your local network connection is showing Private, not Public.
If you have another computer in your house, try installing FG on that and connecting from the current computer with the issue to the new installation. Use the internal IP address to connect to this test computer. This will help to identify if the connection is being blocked on the computer or maybe elsewhere.
Hi,
I went through about 15 pages but didn't see anything like this listed - my apologies in advance if I missed it.
I've been running FG for a couple years, got the port forwarding set for my computer (with it's static IP). Now my son is entering the fold and started a standard subscription. He wants to run his own games.
I got back into my firewall and tried adding another IP to the same port but it bounced with an invalid port. I know why now after an hour on the internet - only 1 IP per port forward (virtual server).
Is there a method to get get multiple computers in the same household connected to FG (to DM games)?
Thanks,
Garth Giantbane
Oh, the other way is you can add a command line to the FG executable upon launch (-p 1234), but then the players also have to do the same thing. Where 1234 is any open port number.