Will this extension get updated on the forge? Looks like the bug fixes in this thread haven't made it up there yet. (I still see the gear for example)
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Will this extension get updated on the forge? Looks like the bug fixes in this thread haven't made it up there yet. (I still see the gear for example)
I realize that this extension hasn't seen a formal update in a while, and (like many others) I am running the 'fixed' 2.7.1 version by Mr. DDT. That being said, I did encounter a new console error in our session on Sunday night. I've attached the compiled logs (look in the -prev ones), and the error message is shown below.
The circumstances in which this error appeared are a niche use case. The players are all playing from NPC stat blocks at this time because they have been temporarily 'transformed' into yuan-ti. This error occurred on my host system, but I don't recall the actual steps to recreate it. I am assuming that it's related to Life Ledger, as it's mentioned in the error message.
[1/18/2026 8:41:05 PM] s'ActorManager.getTypeAndNode/getTypeAndNodeName - DEPRECATED - 2025-04-22 - Use ActorManager.isPC/isRecordType/getCreatureNode/getCTNode'
[1/18/2026 8:41:05 PM] s'ActorManager.getTypeAndNode/getTypeAndNodeName - DEPRECATED - 2025-04-22 - Use ActorManager.isPC/isRecordType/getCreatureNode/getCTNode'
[1/18/2026 8:41:05 PM] s'ActorManager.getTypeAndNode/getTypeAndNodeName - DEPRECATED - 2025-04-22 - Use ActorManager.isPC/isRecordType/getCreatureNode/getCTNode'
[1/18/2026 8:41:05 PM] [ERROR] Handler error: [string "LifeLedger:..s/manager_action_damage_ll.lua"]:317: attempt to index local 'nodeTargetCT' (a nil value)
Great extension. Thanks for this.
Started getting this error after an update this weekend:
Attachment 66740
Occurs when a NPC is in the tracker and on the map, whenever a player moves. Multiple errors all at the same time.
Occurs with both the version on the Forge, and Mr. DDT's updated version.
Let me take a look and I will get back to you.
I'm not getting this error. You mind giving me the campaign file to see if I can make it happen to see what is going on?
Are you using any other exts that might be causing a conflict?
Is this also happening on a new campaign or just this one?
Double checking, what is the version # of LL you using?
It appears to be some sort of conflict with Aura Effects.
I noticed that it happens whenever something moves in or out of the aura of protection on the Paladin in my game. The error stopped when I disabled Aura Effects, though I still got the same error (just one instance) on load after I turned it off.
Yeah, I have a good number of extensions running - I was going to set up another campaign and test, but I don't have the time atm.
Using V.2.7.1 from the forums here - but the same error occurred with the version on the Forge, too.
For reference there is a conflict between mad nomad's combat helper and life ledger.
To recreate just have those 2 extensions enabled. Show combat helper must be on.
Add a tough onto the combat tracker and give it 5 wounds. Then cycle a round though the CT. You will see that the max HP of the tough is decreased by the amount of wounds each time you cycle.
I'm pretty sure this isn't something that can be fixed life ledger side so is more for reference in case others encounter the same issue.
Heya rhagel,
There is an error in the TEST Channel when attempting a damage roll --along with other extensions. Link to my entire free extension experiments in TEST Channel with more attachments.
Attachment 66855
CritFX in the TEST Channel also has some sort of conflict with Life Ledger.
Attachment 66856
Life Ledger (only extension loaded) is throwing errors. Please see attached. I also cannot access effects for a character on the combat tracker without it throwing errors as well.
Would be a shame to lose such a vital extension.
World of Bethica Drain Life
does everything LL does and more. Just FYi
In case these errors havent been reported and someone else picks up this ext
Attachment 67359
For all of you looking, the WOB Life Drain Extension in the Forge does everything that Life ledger does and more.
That is the best replacement for Life Ledger, since Life Ledger is no longer supported.
https://forge.fantasygrounds.com/shop/items/3022/view
It works when it's applied directly to the attack's damage, if you're trying to put it in as a [DMGTYPE: steal] or [DMGBASETYPE: steal] effect, it currently does not work
I'm getting this error since lasts updates this week:
[5/13/2026 1:20:02 PM] [ERROR] Script execution error: [string "LifeLedger:..pts/manager_action_heal_ll.lua"]:10: attempt to index global 'ActionHeal' (a nil value)
[5/13/2026 1:20:02 PM] [ERROR] Script execution error: [string "LifeLedger:..manager_action_recovery_ll.lua"]:12: attempt to index global 'ActionHeal' (a nil value)
[5/13/2026 1:20:02 PM] [ERROR] Script execution error: [string "LifeLedger:scripts/manager_hp.lua"]:443: attempt to call field 'getAbilityEffectsBonus' (a nil value)
The effects stops working and the system performance overall is undergraded while the extension is loaded.
*I just saw the previous msgs, the author is away from this project. =( It's a pity, it's pretty good one extension.
Life Ledger is not being updated as the author is no longer working on FG projects.
WOB: Life Drain extension does everything that Life Ledger does plus more. I've tested it greatly this last week and no issues with all the other exts.
Sucks that we have to pay for it now, but I guess it's fair.
Any tips for transferring over? Any keywords you've noticed that need updated or anything?
Wasn't there an issue with Mad Nomads character sheets extension impacting the HP display?
I don't see anything obvious WOB extension that dynamically updates stats etc. Which one are you referring to?
So he must have it unlisted.
However, I threw on Charsheet Display from MNM. It's working fine with WOB: Drain Life
Thanks for checking. Do you know what the plan will be for 5.5e automated effects? What will that use for MAXHP?
Should be no change for 5eAE 2024 (5.5e)
MAXHP: n (this will add n to the MAXHP in the ADJ window, and be reflective in the CT MAX HP block) you can add this as an effect.
maxhp (this will still be a damage type) you can use this to add to a damage type to reduce creatures max hp on hit. Example, DMG: 3 fire, maxhp (this leaves no effect in the CT, but will update the ADJ on the NPC/PC sheet and correctly update the CT MAX HP block)
WOBMAXHP: n (this works just like MAXHP however, it's used in WOB: Drain Life ext and will stack itself, so each new effect that takes from WOBMAXHP or adds to WOBMAXHP will only have 1 effect listed that gets updated)
WOBMAXHP: n
Example of this is say you have a creature that steals life using the DRAIN: LIFE then you do necrotic damage, it will update the WOBMAXHP: n each time life is drained, while also still updating the CT MAX HP block and the ADJ block on the NPC/PC sheet)
Feel free to reach out to me for more questions.
OK so WOB is going to be needed for 5eAE 2024 for aid to work correctly. That is what I wanted to know. Thanks.
If someone gets Life Ledger working, then they will share the same wording so LL or WOB would be need. But with LL broken, we need those tools to automate too much stuff so we going to use WOB's stuff. Lucky the wording is the same so if ever LL gets working again, it will be seamless to no longer require WOB.
That is fine. I didn't want to buy WOB unnecessarily if there were other plans like putting MAXHP in BCEG or something to have everything needed in one place.
Life Ledger is throwing the following error in a fresh campaign. I saw it was updated 2 days ago so I thought I'd try it. I hope this extension is restored to functionality, particularly the NPC hit dice feature. Attachment 67552
The original developer is no longer maintaining; but this is next up on my list to help with.
Regards,
JPG
It says LL was updated 2 days ago on Forge, does this has to do with what you said?