HTML is the output file you'll open in a browser.
See Step 6 in the first post: "Select the name of the output HTML"
It's just the name (and location) of the resulting character sheet. Remember where you Save it so you can access it in future.
Printable View
I just tried this and have all three "slots" filled out (1- selected 5e sheet template, 2 - selected char .xml from FG, 3- output file) and it doesn't seem to generate a file?
Just out of curiosity, has anyone thought about making a Fantasy Grounds-approved and relate-able PC sheet that could be created in Fantasy Grounds and exported as an app on iOS and Android? There's a lot of people who play using Fantasy Grounds as their base for their home games, and I'd love to be able to use my phone as my PC sheet. Would love even more if the DM were able to apportion out loot or messages or notes or something using wireless technology. That said, does anyone know of any work being done with something like this, or is this something other people would find useful? Am I the only one?
Note that I'm not at all asking the FG people to do extra work, I'm just curious if it's even on their radar, or if they would be amenable to a community-created FG app (apps?).
I'm sure someone has thought about it, but you are the first I've heard of to mention it :)
I don't know why you couldn't just use this or the ALOnline printer to make your sheet and then just open in on your phone or tablet. No need for an app since you phone can already open html and pdf files.
Of course that wouldn't be connected, but I suspect anyone who has thought of making it connected is just waiting for the Unity build were cross platform capabilities will be much easier to implement (or might even be available soon after release from Smiteworks).
PCGen Character importer Lite is a good example.
I think what I'm more interested in is the instant feedback an integrated Fantasy Grounds app could offer (theoretically, at least). Roll initiative from the phone, shows up in the chat. Attack and cast spells and do your ability and skill checks with an app. DMs could dole out loot on the app or share PC-specific images or maps with them. I realize this 'theoretical' app is a LOT more coding than I'm making it sound, but we've seen the apps for PCs that exist right now. Fantasy Grounds does it better, and having an integrated app with the actual software (Unity or not) would be a dream. If I knew programming any better, I'd make it myself, but alas I'm a little lost beyond standard Facebook posts.
Wait for Unity. Though phone and tablets are not listed as what will be available at initial launch, we might be surprised and FG will be available on iOS and Android too soon after. If not, it will be a better architecture for a community dev to attempt something like you are describing.
Hi Guys,
I've been doing some work on this tool for 5e DnD characters & have developed a couple of stylesheets (One based on the Print character, one 'responsive' one for use on tablets/phones/etc.).
I've packaged the tool up onto a simple website so people can have a play - https://tmstest.noip.me/fgc
You should be able to upload any FG 5e DnD exported character sheet & the page will apply the selected stylesheet.
The responsive sheet is a work in progress, I'm considering using HTML5 local storage to enable some bits to be saved.
Let me know what you think!
Cheers
I really like what you're doing here, please keep up the great work! I would definitely use this.
i use this for 5e and i get this error when i open in chrome or Edge
This XML file does not appear to have any style information associated with it. The document tree is shown below.
<html xmlns:saxon="https://saxon.sf.net/">
Shieldstromme the error i get is from the FG version of the software not yours. yours works great
AH, OK. I'll let people know when the 'Responsive' template is finished. In the meantime I'd welcome any feedback!
Hello Falselight, which stylesheet did you select? I just tested it on a new 5E character I had and it opened fine in Google Chrome -- other than the fonts being too big for several areas.
Attachment 21002
Just for people's information - I've moved the site to https://cobrastkd.com/fgc as the other 'server' was a PC that is off more often than it's on. This one should be up all the time! If you happen to live in Worcester (UK) check out the parent cobrastkd site as well ;)
I have downloaded the Mac version, I add all the data and click the button and nothing happens. Am I missing something?
Can you tell if the HTML Output file is built in the directory and location that you specified? If so, can you open that file in your web browser and print it out?
Well both the Windows and Linux versions fails to run under emulation in FreeBSD. Sigh... I expected as much. This new Unity version is going to really mess me up. I'm just moaning here I fully understand that I'm the only guy here that doesn't use Windows a Mac -or- Linux... Hey SmiteWorks wanna "hire" me to do some UNIX ports?... Will work for an NDA and source code :)
Have you tried using your own WINE install on your BSD and then following the FG WINE instructions perhaps?
WINE is how I get FG to run and yes I've pretty much followed the guides for running it that are on the website. Little different for FreeBSD but the principles are the same. Pretty sure that my problem is you making use of DirectX11 in the character printer and I don't have support for that yet... Also looks like there is a 64bit DLL call in there as well and the wine I'm using under FreeBSD is 32bit only. But I haven't looked into that deeply. I could send in the errors but it's such an edge case that I don't think it worth either of our time. I'm just hoping the new Unity version will run on the 64bit version of wine for FreeBSD but it's so buggy (wine64 is) that I'm not holding my breath. If not I can always fire up a VM... I only have 16 CPU's on this box I *guess* I can get by with 14 or so after I give 2 to a VM...
You only have to do without the 2 cpus while the VM is running!Quote:
Is there a way to get this expanded for other games like Castles and Crusades?
Hello all!!
Please, how can i talk with some FG's developer about some problems with mutiple screens suport!?
Welcome Nibelungo
If its to do with this tool then post it here in this thread.
If its to do with FG in general post it in the House of Healing or review any of the many other Dual Monitor threads and see if your answer is there.
it works well and looks good but i do hate having to select three different locations to print off one character
On page two of HTML output, the character name is included twice for the 5E XSL (line 327). Much of the title text is too large and over writes adjoining fields. Some tweaks to the XSL will fix most of this.
I'd attach the modified XSL, but I apparently don't have permission to do so.
I haven't gone through the whole thread, are they collecting comments?
For the 5E sheet: Background, race, Experience points, Alignment text is too large and overlaps.
In general I like the looks better than the alonline tool.
Once it is readable it will be great.
My buddy and I took a peek and would like to take a crack at making the Savage Worlds Adventure Edition character sheet... Before we dive too deep, I just wanted to check in and make sure no one else is tackling this?
Not to my knowledge. You can run a google search and see if anything comes up.
Edit: I am stupid. I accidentally mixed PNG and JPG files. I can load local images now.
This is where I am too. I don't understand what I need to do
Just tried this out for the first time today. Was disappointed it doesn't seem to print spells or actions. Is there something I need to do differently for that?