It's not you, it's a stupid bug.
I found the cause and I'm squishing it now.
I'll submit a hotfix later today.
Thanks for reporting it.
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It's not you, it's a stupid bug.
I found the cause and I'm squishing it now.
I'll submit a hotfix later today.
Thanks for reporting it.
I just submitted a hotfix for this. You should see it soon. Also, make sure to update the SWADE ruleset.
The update is now available.
All looks great to me, seems to work fine now - thanks so much! :D
It seems that most, if not all, of the stock vehicles in the SFC that have "dual linked" weapons only have +1 on the damage, should this be +2?
The +1 to hit is correct.
For example the "Security Patrol Vehicle"...
Of course, I could have missed something...
Thanks for letting us know. We'll get that fixed.
Fixed
As posted on Discord here - https://discord.com/channels/2745828...08735453450340
Lots of Mods (not checked elsewhere but it might be other records too) are duplicated.
Most of the Mod duplications really just needed a name change to properly match them to the TYPE of mod they are. More than a few mods are named exactly the same whether they are Starship mods, ground vehicle mods, or mech-suit mods, thus the duplications. I normally have to open them up to review the "Type" to found out which one it really is compared to what I'm looking for.
Content converters don't have much leeway with the material.
Normally content must be brought into FGU exactly as it is in the source book.
The writers of the books don't consider how their work will present in a VTT or how difficult it may be to program odd rules.
You can filter lists, or use the buttons at the top to view by group and category. It's not as good as distinctive names, but that's one reason those buttons exist.
An alternative may be to show the category or group in parenthesis behind the mods. But not all authors use these, and don't use them consistently.
I'll add that to my todo list.