Originally Posted by
wrandalljr4
Hi there, how are you.
For your first question, I built Token Image Swap for the Fantasy Grounds Unity 5E ruleset. I’m still new to building extensions, so I followed the standard 5E setup and labeled it for 5E. Because of that, I can’t honestly guarantee it will work in CoreRPG or other rulesets that build on CoreRPG unless you test it in your campaign and see how it behaves. It might work, but I don’t want to promise something I haven’t verified.
For your second question, it does not let you point to any custom file path. It looks in one specific place: a folder named ShapeSwap inside your Fantasy Grounds tokens folder. You put the token images in there and then you apply an effect like IMG: Wolf to swap to Wolf.png (or jpg/webp/jpeg). It’s also case sensitive, so the name in the effect has to match the filename exactly. I kept it simple on purpose because it was a small tool I built as a first step for a bigger project, and I wanted it to be easy for anyone to use without extra setup.
If you want, tell me how you organize your tokens (one example folder structure) and I can tell you the easiest way to adapt your setup to work with it, or what would need to change in the script to support multiple folders.