Viz not sure if you would have a spot open (not even sure when you play, but I'd kill to play in a few ED games.
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Viz not sure if you would have a spot open (not even sure when you play, but I'd kill to play in a few ED games.
Nother update... Saw a few gaps/bugs in the defenses area of the combat tab.
[combat tab]
Added "vs Heath" to the Defense cards on the combat page to allow modifications to wound thresholds, unconsciousness, and death ratings. (should make it easier to work with obsidiman, certain talents, and threaded items that modify these values)
Cleaned up the strain damage chat text for the defense section
-kirbol
Well if anyone is interested I just posted looking for players up in the guild house.
Kirbol,
Noticed one more thing. Players can't drop their init on the combat tracker is that intentional?
Sort of.... I figured the GM would need to do that, since normally he's jotting it down on paper normally... the Auto-roll for everyone does work for the gm, and it's linked back to the init field on the charsheet. But in the case of something like Air Dance, I though the easiest way would be for the player to roll it, and then gm to grab it and drop it off...
-kirbol
Oh wow, ok that works!
I've re-uploaded v136 of the ED ruleset to the wiki, will get the template libs uploaded asap.
-kirbol
I went ahead and compiled this into a PAK file and built a installer around it that I posted up to the FGWiki. That should make it install a little easier for everyone. :)
Hey Drahkar, the ruleset isn't tuned to 3rd edition.. as an fyi. Also can you put the non pak version there as well?
Its not? Dangit. I must have gotten my gears crossed somewhere. Which edition is it? I'll fix it up quickly.
Non PAK Version is already there. I didn't move any of kirbol's existing links. just added the installer which I'm unlinking till I can correct the issues you pointed out. The Earthdawn-v136.zip is not a PAK.