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Originally Posted by
Galdor
Thank you for this helpful starting post!
Just some additional questions about D&D5 pre-made campaigns (forgive me but I am a newbie GM, and many thanks in advance):
1- some D&D5 pre-made campaigns (for example 'Hoard of the Dragon Queen') suggest "D&D Complete Core Class Pack" or "D&D Character Customization Pack":
why do some campaigns suggest such modules and not the "Players Handbook"?
Is it not enough to have/load the "Players Handbook"?
If I have "D&D Complete Core Class Pack" and "Players Handbook", do you suggest to load both or just one of them?
Initially WotC did not allow FG to call it the Player's Handbook. But it was/is the same things and has all the same content etc. More recently they have allowed FG to call it the Player's Handbook. Not all reference to the "D&D Complete Core Class Pack" have been updated to PHB.
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2- if I am a veteran GM, is it in some way useful to load the DMG?
If you are running the module as written you won't need it. But if you want to change out treasures, add magic items, etc. then yes it would be useful. But you can load (and unload) it as needed.
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3 - which are the differences between the Monster Manual and the D&D Complete Monster Pack?
Same things as the PHB. Originally FG was not allowed to call it the Monster Manual.
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4- why some D&D5 pre-made campaigns (for example 'Curse of Strahd') require the built-in 5E Ruleset? What does it mean: the PHB, the MM and the DMG as well?
Why such campaign suggests also the D&D Complete Monster Pack? Aren't all the needed monsters already included in the campaign module?
Not sure why some mention the 5E ruleset, since it's built-in/included its irrelevant.
The MM is probably suggested so you can access graphics (non-letter) tokens and might also be used for some optional encounters where you might want to add additional creatures.
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5- when I play a D&D5 pre-made campaign in a specific setting (for example 'Scourge of the Sword Coast'), do you recommend to load the setting module too (in this case: 'Sword Coast Adventurer's Guide')?
I don't. But if there is something you want to reference, then you can open it. Again, open it when you need it, no need to keep it open.
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6- may I load two different campaign modules (for example 'Hoard of the Dragon Queen' and 'Curse of Strahd') in the same play? Is it only useless or worse because confusing?
Yes you can. It's only a challenge because then story, map, item, etc lists become much longer. You can filter each of those, but by default they will show all entries.
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7- (this is more general, maybe off-topic): some monsters have already a specific token linked, that you can't replace because the monster sheet is "read only" marked. How can I replace it? Should I make a copy of the monster sheet and then edit it?
Yes, or just replace the token in the Encounter. You can actually have 5 goblins in an encounter and put a unique token on each one :)