Another question: What is the syntax for inserting Encounters (Combats in XML) into a module?
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Another question: What is the syntax for inserting Encounters (Combats in XML) into a module?
Load Limit House Rule extension added. Download it from Post #4.
This extension allows GM to change how much load limit each die type of Strength allows.
SW Trait Roll Details:
When the GM rolls a hidden roll, the players are able to see the details. They do not see the result itself (because it is hidden), but the extension gives the details to the players: "Trait roll was 1, Savage dice was 4".
That's ok. Many others have reported the same concern and I though to just write the fact here now. I don't plan to improve this extension further because it is just sample on what you can do with the ruleset if you can write extension.
Another reason for not improving this is that there are plans to implement this into ruleset itself after FGU offers new chat APIs. The implementation would be totally different but it would solve the same case the extension does.
Love the extensions. Any chance you can write up an ammo tracking one?
[Edited] Just uploaded a new version where it now shows the trait roll details for the GM only when rolling on the tower.
Just made a quick change on the extension to support the tower, right now it won't show the trait roll details if the tower is used. I would like to send the message just to the GM but it is my first foray with lua and FG extensions, I have kind of wing it. Will try to add that later on.
@Ikael, I have kept all the metadata as it was, just increased the version from 0.4 to 0.5 in case you want to make it available as the new version.