This is a very weird conversation.
All I’m saying is I would never allow a memory gobbling issue to go unresolved. Based on my experience in what can happen when you do. Especially, a duplicatable one where a dev quite clearly knows where in the code it is.
Given this specific context - for this specific issue - limiting chat to 500 lines with no check to also limit on size - is easily fixed.
And IMHO should be given this context.
All the elaborate arguments given have not changed my opinion.
The one point we can agree on is they will do as they see fit. Which is fine.
And in no way changes my opinion on all this.
Author did excellent job bringing this up and identifying it. Dev knew where it was and explained why it was happening.
I expressed my opinion on why I would not let a memory gobbling part of the code - whether by design or by leak - go unaddressed.
My opinion won’t change in that.
But they will indeed do what they want and that’s fine by me.