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The Divine spell "Commune" seems to be missing from the spell list. Also, the Druid spell "Commune with Nature" is present, but the description for that spell is actually the description for Commune.
So Commune needs to be added as a cleric spell and Commune with Nature needs to have the description (plus duration and range) corrected. Thanks!
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1 Attachment(s)
hi Bayne. i'm trying to add all the spells from the RC, but it looks like they are capping at level 6?
Attachment 66776.
Also, does OSE2 support IF: and IFT: syntax for effects? i.e IF: melee; AC:1; SAVE:1 and IFT: SIZE(Large); AC: -2 as random examples
EDIT: oh damn. i'm a fool. i just have to add the level manually to the spell stats and it appears in the UI. my question regarding the IF syntax still stands tho.
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Yeah adding spells by level separated by a comma overrides everything. What is the exact if statement you are trying? Ift for sure works and is coded.
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well i was wanting to target by Monster Name, but i thought i could also use the tags? doesn't seem to work tho?
Attachment 66779
i also noticed the encumbrance system might be malfunctioning. when i enable the currency weight option, the total coin weight total is reading the same as the total weight carried?
Attachment 66780
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Encumbrance. Your total weight is your total weight plus your general equipment. If you read the rules in OSE general equipment is usually set to about 40 if I remember right. If your playing RC set that to 0. IN that case they should equal.
Humanoid is not a size. Size is set to large in your image.
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All CAPS.
TYPE
ALIGN
SIZE
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yeah that's cool. i was just wondering if i could use the tags. like if i wanted to target all Giants, or Undead for example. all good.
i also like to see my coin weight separately. i can work with what you have, but having the Total weight Carried field and the Total Coin Wt. field read the exact same values feels redundant to me.
i would expect the Total Coin Wt. to be the sum of my coins and the General equipment to be the sum of my inventory. Consequently, the next logical step is having Total weight carried to be the sum of my Total Coin Wt and General Equipment. but that's just me i guess.
thanks for the reply
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You can use those tags. Those are TYPE.
All weight is coin weight. ITem weight is not lbs or stones it is Cn.
These are acceptable types
"aberration",
"beast",
"celestial",
"construct",
"dragon",
"elemental",
"fey",
"fiend",
"giant",
"humanoid",
"monstrosity",
"lycanthrope",
"ooze",
"reptile",
"plant",
"shapechanger",
"enchanted",
"giantkin",
"spelluser",
"regenerating",
"undead"
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I went and looked at the character sheet. I can probably go do that for weight. Make it look like the official. Good idea.
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IFT: TYPE(undead), got it. thanks! and i understand all weight is cn weight. i just like to see the coin total separate. no worries.